target/i386: fix fscale handling of rounding precision
The fscale implementation uses floatx80_scalbn for the final scaling operation. floatx80_scalbn ends up rounding the result using the dynamic rounding precision configured for the FPU. But only a limited set of x87 floating-point instructions are supposed to respect the dynamic rounding precision, and fscale is not in that set. Fix the implementation to save and restore the rounding precision around the call to floatx80_scalbn. Signed-off-by: Joseph Myers <joseph@codesourcery.com> Message-Id: <alpine.DEB.2.21.2005070045430.18350@digraph.polyomino.org.uk> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -1001,7 +1001,10 @@ void helper_fscale(CPUX86State *env)
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}
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} else {
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int n = floatx80_to_int32_round_to_zero(ST1, &env->fp_status);
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signed char save = env->fp_status.floatx80_rounding_precision;
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env->fp_status.floatx80_rounding_precision = 80;
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ST0 = floatx80_scalbn(ST0, n, &env->fp_status);
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env->fp_status.floatx80_rounding_precision = save;
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}
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}
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@ -8,6 +8,8 @@ union u {
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long double ld;
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};
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volatile long double ld_third = 1.0L / 3.0L;
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volatile long double ld_four_thirds = 4.0L / 3.0L;
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volatile union u ld_invalid_1 = { .s = { 1, 1234 } };
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volatile union u ld_invalid_2 = { .s = { 0, 1234 } };
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volatile union u ld_invalid_3 = { .s = { 0, 0x7fff } };
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@ -91,5 +93,16 @@ int main(void)
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printf("FAIL: fscale finite down inf\n");
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ret = 1;
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}
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/* Set round-to-nearest with single-precision rounding. */
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cw = cw & ~0xf00;
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__asm__ volatile ("fldcw %0" : : "m" (cw));
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__asm__ volatile ("fscale" : "=t" (ld_res) :
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"0" (ld_third), "u" (2.0L));
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cw = cw | 0x300;
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__asm__ volatile ("fldcw %0" : : "m" (cw));
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if (ld_res != ld_four_thirds) {
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printf("FAIL: fscale single-precision\n");
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ret = 1;
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}
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return ret;
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}
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