target/i386: add FSRM to TCG
Fast short REP MOVS can be added to TCG, since a trivial translation of string operation is a good option for short lengths. Reviewed-by: Xiaoyao Li <xiaoyao.li@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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@ -661,7 +661,7 @@ void x86_cpu_vendor_words2str(char *dst, uint32_t vendor1,
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#define TCG_7_0_ECX_FEATURES (CPUID_7_0_ECX_UMIP | CPUID_7_0_ECX_PKU | \
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#define TCG_7_0_ECX_FEATURES (CPUID_7_0_ECX_UMIP | CPUID_7_0_ECX_PKU | \
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/* CPUID_7_0_ECX_OSPKE is dynamic */ \
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/* CPUID_7_0_ECX_OSPKE is dynamic */ \
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CPUID_7_0_ECX_LA57 | CPUID_7_0_ECX_PKS | CPUID_7_0_ECX_VAES)
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CPUID_7_0_ECX_LA57 | CPUID_7_0_ECX_PKS | CPUID_7_0_ECX_VAES)
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#define TCG_7_0_EDX_FEATURES 0
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#define TCG_7_0_EDX_FEATURES CPUID_7_0_EDX_FSRM
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#define TCG_7_1_EAX_FEATURES 0
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#define TCG_7_1_EAX_FEATURES 0
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#define TCG_APM_FEATURES 0
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#define TCG_APM_FEATURES 0
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#define TCG_6_EAX_FEATURES CPUID_6_EAX_ARAT
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#define TCG_6_EAX_FEATURES CPUID_6_EAX_ARAT
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