From bf1bed81c9c8e0c2f3b5f16de4757ee2b5fd610a Mon Sep 17 00:00:00 2001 From: Jan Kiszka Date: Tue, 10 Jul 2012 22:00:55 +0200 Subject: [PATCH] console: Implementing blinking of cursor Let the text console cursor blink at 2 HZ. Signed-off-by: Jan Kiszka Signed-off-by: Blue Swirl --- console.c | 26 +++++++++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) diff --git a/console.c b/console.c index 6a463f5918..4525cc70b8 100644 --- a/console.c +++ b/console.c @@ -28,6 +28,7 @@ //#define DEBUG_CONSOLE #define DEFAULT_BACKSCROLL 512 #define MAX_CONSOLES 12 +#define CONSOLE_CURSOR_PERIOD 500 #define QEMU_RGBA(r, g, b, a) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) #define QEMU_RGB(r, g, b) QEMU_RGBA(r, g, b, 0xff) @@ -139,6 +140,8 @@ struct TextConsole { TextCell *cells; int text_x[2], text_y[2], cursor_invalidate; int echo; + bool cursor_visible_phase; + QEMUTimer *cursor_timer; int update_x0; int update_y0; @@ -615,7 +618,7 @@ static void console_show_cursor(TextConsole *s, int show) y += s->total_height; if (y < s->height) { c = &s->cells[y1 * s->width + x]; - if (show) { + if (show && s->cursor_visible_phase) { TextAttributes t_attrib = s->t_attrib_default; t_attrib.invers = !(t_attrib.invers); /* invert fg and bg */ vga_putcharxy(s->ds, x, y, c->ch, &t_attrib); @@ -1083,6 +1086,10 @@ void console_select(unsigned int index) s = consoles[index]; if (s) { DisplayState *ds = s->ds; + + if (active_console->cursor_timer) { + qemu_del_timer(active_console->cursor_timer); + } active_console = s; if (ds_get_bits_per_pixel(s->ds)) { ds->surface = qemu_resize_displaysurface(ds, s->g_width, s->g_height); @@ -1090,6 +1097,10 @@ void console_select(unsigned int index) s->ds->surface->width = s->width; s->ds->surface->height = s->height; } + if (s->cursor_timer) { + qemu_mod_timer(s->cursor_timer, + qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2); + } dpy_resize(s->ds); vga_hw_invalidate(); } @@ -1454,6 +1465,16 @@ static void text_console_set_echo(CharDriverState *chr, bool echo) s->echo = echo; } +static void text_console_update_cursor(void *opaque) +{ + TextConsole *s = opaque; + + s->cursor_visible_phase = !s->cursor_visible_phase; + vga_hw_invalidate(); + qemu_mod_timer(s->cursor_timer, + qemu_get_clock_ms(rt_clock) + CONSOLE_CURSOR_PERIOD / 2); +} + static void text_console_do_init(CharDriverState *chr, DisplayState *ds) { TextConsole *s; @@ -1482,6 +1503,9 @@ static void text_console_do_init(CharDriverState *chr, DisplayState *ds) s->g_height = ds_get_height(s->ds); } + s->cursor_timer = + qemu_new_timer_ms(rt_clock, text_console_update_cursor, s); + s->hw_invalidate = text_console_invalidate; s->hw_text_update = text_console_update; s->hw = s;