fpu: Fix rounding mode for floatN_to_uintM_round_to_zero
We incorrectly passed in the current rounding mode instead of float_round_to_zero. Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20180410055912.934-1-richard.henderson@linaro.org Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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@ -1486,8 +1486,8 @@ uint ## isz ## _t float ## fsz ## _to_uint ## isz ## _round_to_zero \
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(float ## fsz a, float_status *s) \
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(float ## fsz a, float_status *s) \
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{ \
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{ \
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FloatParts p = float ## fsz ## _unpack_canonical(a, s); \
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FloatParts p = float ## fsz ## _unpack_canonical(a, s); \
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return round_to_uint_and_pack(p, s->float_rounding_mode, \
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return round_to_uint_and_pack(p, float_round_to_zero, \
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UINT ## isz ## _MAX, s); \
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UINT ## isz ## _MAX, s); \
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}
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}
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FLOAT_TO_UINT(16, 16)
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FLOAT_TO_UINT(16, 16)
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