ui/console: call dpy_gfx_update() regardless of have_gfx
The function will handle the case when no listeners are gfx, without extra meaningful cost. This allows to get rid of DisplayState dependency in VC implementation. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Message-Id: <20230830093843.3531473-8-marcandre.lureau@redhat.com>
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@ -1087,7 +1087,7 @@ static int vc_chr_write(Chardev *chr, const uint8_t *buf, int len)
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console_putchar(s, buf[i]);
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console_putchar(s, buf[i]);
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}
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}
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console_show_cursor(s, 1);
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console_show_cursor(s, 1);
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if (s->ds->have_gfx && s->update_x0 < s->update_x1) {
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if (s->update_x0 < s->update_x1) {
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dpy_gfx_update(s, s->update_x0, s->update_y0,
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dpy_gfx_update(s, s->update_x0, s->update_y0,
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s->update_x1 - s->update_x0,
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s->update_x1 - s->update_x0,
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s->update_y1 - s->update_y0);
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s->update_y1 - s->update_y0);
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