virtio-gpu: call cleanup mapping function in resource destroy

If the guest destroy the resource before detach banking, the 'iov'
and 'addrs' field in resource is not freed thus leading memory
leak issue. This patch avoid this.

Signed-off-by: Li Qiang <liq3ea@gmail.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1480386565-10077-1-git-send-email-liq3ea@gmail.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Li Qiang 2016-11-28 21:29:25 -05:00 committed by Gerd Hoffmann
parent 9b7621bca2
commit b8e23926c5

View File

@ -28,6 +28,8 @@
static struct virtio_gpu_simple_resource*
virtio_gpu_find_resource(VirtIOGPU *g, uint32_t resource_id);
static void virtio_gpu_cleanup_mapping(struct virtio_gpu_simple_resource *res);
#ifdef CONFIG_VIRGL
#include <virglrenderer.h>
#define VIRGL(_g, _virgl, _simple, ...) \
@ -364,6 +366,7 @@ static void virtio_gpu_resource_destroy(VirtIOGPU *g,
struct virtio_gpu_simple_resource *res)
{
pixman_image_unref(res->image);
virtio_gpu_cleanup_mapping(res);
QTAILQ_REMOVE(&g->reslist, res, next);
g->hostmem -= res->hostmem;
g_free(res);