audio: basic support for multichannel audio
Which currently only means removing some checks. Old code won't require more than two channels, but new code will need it. Signed-off-by: Kővágó, Zoltán <DirtY.iCE.hu@gmail.com> Message-id: 7e53be1f97e939ed3bb729ef39e76b775643118a.1570996490.git.DirtY.iCE.hu@gmail.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -493,13 +493,6 @@ static int alsa_open(bool in, struct alsa_params_req *req,
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goto err;
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goto err;
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}
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}
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if (nchannels != 1 && nchannels != 2) {
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alsa_logerr2 (err, typ,
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"Can not handle obtained number of channels %d\n",
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nchannels);
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goto err;
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}
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if (apdo->buffer_length) {
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if (apdo->buffer_length) {
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int dir = 0;
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int dir = 0;
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unsigned int btime = apdo->buffer_length;
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unsigned int btime = apdo->buffer_length;
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@ -242,7 +242,7 @@ static int audio_validate_settings (struct audsettings *as)
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{
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{
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int invalid;
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int invalid;
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invalid = as->nchannels != 1 && as->nchannels != 2;
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invalid = as->nchannels < 1;
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invalid |= as->endianness != 0 && as->endianness != 1;
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invalid |= as->endianness != 0 && as->endianness != 1;
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switch (as->fmt) {
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switch (as->fmt) {
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