virtio-gpu: Add gl_flushed callback
Adding this callback provides a way to resume the processing of cmds in fenceq and cmdq that were not processed because the UI was waiting on a fence and blocked cmd processing. Cc: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Message-Id: <20210914211837.3229977-6-vivek.kasireddy@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -985,8 +985,10 @@ void virtio_gpu_simple_process_cmd(VirtIOGPU *g,
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break;
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}
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if (!cmd->finished) {
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virtio_gpu_ctrl_response_nodata(g, cmd, cmd->error ? cmd->error :
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VIRTIO_GPU_RESP_OK_NODATA);
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if (!g->parent_obj.renderer_blocked) {
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virtio_gpu_ctrl_response_nodata(g, cmd, cmd->error ? cmd->error :
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VIRTIO_GPU_RESP_OK_NODATA);
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}
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}
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}
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@ -1042,6 +1044,30 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
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g->processing_cmdq = false;
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}
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static void virtio_gpu_process_fenceq(VirtIOGPU *g)
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{
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struct virtio_gpu_ctrl_command *cmd, *tmp;
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QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
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trace_virtio_gpu_fence_resp(cmd->cmd_hdr.fence_id);
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virtio_gpu_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
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QTAILQ_REMOVE(&g->fenceq, cmd, next);
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g_free(cmd);
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g->inflight--;
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if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
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fprintf(stderr, "inflight: %3d (-)\r", g->inflight);
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}
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}
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}
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static void virtio_gpu_handle_gl_flushed(VirtIOGPUBase *b)
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{
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VirtIOGPU *g = container_of(b, VirtIOGPU, parent_obj);
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virtio_gpu_process_fenceq(g);
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virtio_gpu_process_cmdq(g);
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}
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static void virtio_gpu_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq)
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{
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VirtIOGPU *g = VIRTIO_GPU(vdev);
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@ -1400,10 +1426,12 @@ static void virtio_gpu_class_init(ObjectClass *klass, void *data)
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DeviceClass *dc = DEVICE_CLASS(klass);
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VirtioDeviceClass *vdc = VIRTIO_DEVICE_CLASS(klass);
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VirtIOGPUClass *vgc = VIRTIO_GPU_CLASS(klass);
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VirtIOGPUBaseClass *vgbc = &vgc->parent;
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vgc->handle_ctrl = virtio_gpu_handle_ctrl;
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vgc->process_cmd = virtio_gpu_simple_process_cmd;
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vgc->update_cursor_data = virtio_gpu_update_cursor_data;
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vgbc->gl_flushed = virtio_gpu_handle_gl_flushed;
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vdc->realize = virtio_gpu_device_realize;
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vdc->reset = virtio_gpu_reset;
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