TCG: Revert ppc64 tcg_out_movi32 change
3b6dac3416
apparently broke the ppc64 TCG target
compilation in the code path without guest base.
Reverting this line fixes the build.
Signed-off-by: Andreas F?rber <andreas.faerber@web.de>
Cc: malc <av1474@comtv.ru>
Cc: Aurelien Jarno <aurelien@aurel32.net>
Cc: Richard Henderson <rth@twiddle.net>
Signed-off-by: malc <av1474@comtv.ru>
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@ -746,7 +746,7 @@ static void tcg_out_qemu_ld (TCGContext *s, const TCGArg *args, int opc)
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else tcg_out32 (s, LDX | TAB (data_reg, rbase, r0));
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else tcg_out32 (s, LDX | TAB (data_reg, rbase, r0));
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#else
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#else
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if (bswap) {
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if (bswap) {
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tcg_out_movi32 (s, TCG_TYPE_I64, 0, 4);
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tcg_out_movi32 (s, 0, 4);
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tcg_out32 (s, LWBRX | RT (data_reg) | RB (r0));
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tcg_out32 (s, LWBRX | RT (data_reg) | RB (r0));
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tcg_out32 (s, LWBRX | RT ( r1) | RA (r0));
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tcg_out32 (s, LWBRX | RT ( r1) | RA (r0));
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tcg_out_rld (s, RLDIMI, data_reg, r1, 32, 0);
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tcg_out_rld (s, RLDIMI, data_reg, r1, 32, 0);
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