lm32_boards: Store LM32CPU in ResetInfo
Allows us to use cpu_reset() in place of cpu_state_reset() in main_cpu_reset(). Signed-off-by: Andreas Färber <afaerber@suse.de> Acked-by: Michael Walle <michael@walle.cc>
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@ -31,7 +31,7 @@
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#include "exec-memory.h"
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#include "exec-memory.h"
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typedef struct {
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typedef struct {
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CPULM32State *env;
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LM32CPU *cpu;
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target_phys_addr_t bootstrap_pc;
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target_phys_addr_t bootstrap_pc;
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target_phys_addr_t flash_base;
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target_phys_addr_t flash_base;
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target_phys_addr_t hwsetup_base;
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target_phys_addr_t hwsetup_base;
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@ -54,9 +54,9 @@ static void cpu_irq_handler(void *opaque, int irq, int level)
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static void main_cpu_reset(void *opaque)
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static void main_cpu_reset(void *opaque)
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{
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{
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ResetInfo *reset_info = opaque;
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ResetInfo *reset_info = opaque;
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CPULM32State *env = reset_info->env;
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CPULM32State *env = &reset_info->cpu->env;
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cpu_state_reset(env);
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cpu_reset(CPU(reset_info->cpu));
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/* init defaults */
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/* init defaults */
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env->pc = (uint32_t)reset_info->bootstrap_pc;
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env->pc = (uint32_t)reset_info->bootstrap_pc;
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@ -104,7 +104,7 @@ static void lm32_evr_init(ram_addr_t ram_size_not_used,
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}
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}
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cpu = cpu_lm32_init(cpu_model);
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cpu = cpu_lm32_init(cpu_model);
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env = &cpu->env;
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env = &cpu->env;
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reset_info->env = env;
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reset_info->cpu = cpu;
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reset_info->flash_base = flash_base;
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reset_info->flash_base = flash_base;
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@ -201,7 +201,7 @@ static void lm32_uclinux_init(ram_addr_t ram_size_not_used,
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}
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}
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cpu = cpu_lm32_init(cpu_model);
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cpu = cpu_lm32_init(cpu_model);
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env = &cpu->env;
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env = &cpu->env;
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reset_info->env = env;
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reset_info->cpu = cpu;
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reset_info->flash_base = flash_base;
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reset_info->flash_base = flash_base;
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