From af3cbfbe8018ccc16fb3a0048e928f66f0d05e87 Mon Sep 17 00:00:00 2001 From: Richard Henderson Date: Tue, 29 Apr 2014 09:07:05 -0700 Subject: [PATCH] tcg: Use tcg_target_available_regs in tcg_reg_alloc_mov The move opcodes are special in that their constraints must cover all available registers. So instead of checking the constraints, just use the available registers. Signed-off-by: Richard Henderson --- tcg/tcg.c | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index 0be4c57c2a..0670affe2f 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -2096,13 +2096,12 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, { TCGRegSet allocated_regs; TCGTemp *ts, *ots; - const TCGArgConstraint *arg_ct, *oarg_ct; + TCGType type; tcg_regset_set(allocated_regs, s->reserved_regs); ots = &s->temps[args[0]]; ts = &s->temps[args[1]]; - oarg_ct = &def->args_ct[0]; - arg_ct = &def->args_ct[1]; + type = ots->type; /* If the source value is not in a register, and we're going to be forced to have it in a register in order to perform the copy, @@ -2110,12 +2109,13 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, we don't have to reload SOURCE the next time it is used. */ if (((NEED_SYNC_ARG(0) || ots->fixed_reg) && ts->val_type != TEMP_VAL_REG) || ts->val_type == TEMP_VAL_MEM) { - ts->reg = tcg_reg_alloc(s, arg_ct->u.regs, allocated_regs); + ts->reg = tcg_reg_alloc(s, tcg_target_available_regs[type], + allocated_regs); if (ts->val_type == TEMP_VAL_MEM) { - tcg_out_ld(s, ts->type, ts->reg, ts->mem_reg, ts->mem_offset); + tcg_out_ld(s, type, ts->reg, ts->mem_reg, ts->mem_offset); ts->mem_coherent = 1; } else if (ts->val_type == TEMP_VAL_CONST) { - tcg_out_movi(s, ts->type, ts->reg, ts->val); + tcg_out_movi(s, type, ts->reg, ts->val); } s->reg_to_temp[ts->reg] = args[1]; ts->val_type = TEMP_VAL_REG; @@ -2130,7 +2130,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, if (!ots->mem_allocated) { temp_allocate_frame(s, args[0]); } - tcg_out_st(s, ots->type, ts->reg, ots->mem_reg, ots->mem_offset); + tcg_out_st(s, type, ts->reg, ots->mem_reg, ots->mem_offset); if (IS_DEAD_ARG(1)) { temp_dead(s, args[1]); } @@ -2158,9 +2158,10 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def, /* When allocating a new register, make sure to not spill the input one. */ tcg_regset_set_reg(allocated_regs, ts->reg); - ots->reg = tcg_reg_alloc(s, oarg_ct->u.regs, allocated_regs); + ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[type], + allocated_regs); } - tcg_out_mov(s, ots->type, ots->reg, ts->reg); + tcg_out_mov(s, type, ots->reg, ts->reg); } ots->val_type = TEMP_VAL_REG; ots->mem_coherent = 0;