tcg-i386: Tidy move operations.
Define OPC_MOVB* and OPC_MOVL*; use them throughout. Use tcg_out_ld/st instead of bare tcg_out_modrm_offset when it makes sense. Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -159,6 +159,9 @@ static inline int tcg_target_const_match(tcg_target_long val,
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#define P_EXT 0x100 /* 0x0f opcode prefix */
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#define OPC_BSWAP (0xc8 | P_EXT)
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#define OPC_MOVB_EvGv (0x88) /* stores, more or less */
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#define OPC_MOVL_EvGv (0x89) /* stores, more or less */
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#define OPC_MOVL_GvEv (0x8b) /* loads, more or less */
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#define OPC_SHIFT_1 (0xd1)
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#define OPC_SHIFT_Ib (0xc1)
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#define OPC_SHIFT_cl (0xd3)
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@ -260,8 +263,9 @@ static inline void tcg_out_modrm_offset(TCGContext *s, int opc, int r, int rm,
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static inline void tcg_out_mov(TCGContext *s, int ret, int arg)
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{
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if (arg != ret)
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tcg_out_modrm(s, 0x8b, ret, arg);
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if (arg != ret) {
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tcg_out_modrm(s, OPC_MOVL_GvEv, ret, arg);
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}
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}
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static inline void tcg_out_movi(TCGContext *s, TCGType type,
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@ -279,15 +283,13 @@ static inline void tcg_out_movi(TCGContext *s, TCGType type,
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static inline void tcg_out_ld(TCGContext *s, TCGType type, int ret,
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int arg1, tcg_target_long arg2)
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{
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/* movl */
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tcg_out_modrm_offset(s, 0x8b, ret, arg1, arg2);
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tcg_out_modrm_offset(s, OPC_MOVL_GvEv, ret, arg1, arg2);
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}
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static inline void tcg_out_st(TCGContext *s, TCGType type, int arg,
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int arg1, tcg_target_long arg2)
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{
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/* movl */
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tcg_out_modrm_offset(s, 0x89, arg, arg1, arg2);
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv, arg, arg1, arg2);
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}
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static void tcg_out_shifti(TCGContext *s, int subopc, int reg, int count)
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@ -736,8 +738,7 @@ static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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}
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break;
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case 2:
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/* movl (r0), data_reg */
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tcg_out_modrm_offset(s, 0x8b, data_reg, r0, GUEST_BASE);
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tcg_out_ld(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE);
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if (bswap) {
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tcg_out_bswap32(s, data_reg);
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}
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@ -752,13 +753,13 @@ static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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r0 = r1;
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}
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if (!bswap) {
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tcg_out_modrm_offset(s, 0x8b, data_reg, r0, GUEST_BASE);
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tcg_out_modrm_offset(s, 0x8b, data_reg2, r0, GUEST_BASE + 4);
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tcg_out_ld(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE);
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tcg_out_ld(s, TCG_TYPE_I32, data_reg2, r0, GUEST_BASE + 4);
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} else {
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tcg_out_modrm_offset(s, 0x8b, data_reg, r0, GUEST_BASE + 4);
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tcg_out_ld(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE + 4);
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tcg_out_bswap32(s, data_reg);
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tcg_out_modrm_offset(s, 0x8b, data_reg2, r0, GUEST_BASE);
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tcg_out_ld(s, TCG_TYPE_I32, data_reg2, r0, GUEST_BASE);
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tcg_out_bswap32(s, data_reg2);
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}
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break;
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@ -936,8 +937,7 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
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#endif
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switch(opc) {
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case 0:
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/* movb */
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tcg_out_modrm_offset(s, 0x88, data_reg, r0, GUEST_BASE);
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tcg_out_modrm_offset(s, OPC_MOVB_EvGv, data_reg, r0, GUEST_BASE);
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break;
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case 1:
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if (bswap) {
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@ -947,7 +947,7 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
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}
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/* movw */
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tcg_out8(s, 0x66);
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tcg_out_modrm_offset(s, 0x89, data_reg, r0, GUEST_BASE);
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv, data_reg, r0, GUEST_BASE);
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break;
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case 2:
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if (bswap) {
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@ -955,20 +955,19 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
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tcg_out_bswap32(s, r1);
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data_reg = r1;
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}
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/* movl */
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tcg_out_modrm_offset(s, 0x89, data_reg, r0, GUEST_BASE);
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tcg_out_st(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE);
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break;
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case 3:
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if (bswap) {
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tcg_out_mov(s, r1, data_reg2);
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tcg_out_bswap32(s, r1);
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tcg_out_modrm_offset(s, 0x89, r1, r0, GUEST_BASE);
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tcg_out_st(s, TCG_TYPE_I32, r1, r0, GUEST_BASE);
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tcg_out_mov(s, r1, data_reg);
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tcg_out_bswap32(s, r1);
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tcg_out_modrm_offset(s, 0x89, r1, r0, GUEST_BASE + 4);
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tcg_out_st(s, TCG_TYPE_I32, r1, r0, GUEST_BASE + 4);
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} else {
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tcg_out_modrm_offset(s, 0x89, data_reg, r0, GUEST_BASE);
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tcg_out_modrm_offset(s, 0x89, data_reg2, r0, GUEST_BASE + 4);
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tcg_out_st(s, TCG_TYPE_I32, data_reg, r0, GUEST_BASE);
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tcg_out_st(s, TCG_TYPE_I32, data_reg2, r0, GUEST_BASE + 4);
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}
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break;
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default:
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@ -1045,21 +1044,19 @@ static inline void tcg_out_op(TCGContext *s, TCGOpcode opc,
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tcg_out_modrm_offset(s, 0xbf | P_EXT, args[0], args[1], args[2]);
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break;
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case INDEX_op_ld_i32:
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/* movl */
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tcg_out_modrm_offset(s, 0x8b, args[0], args[1], args[2]);
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tcg_out_ld(s, TCG_TYPE_I32, args[0], args[1], args[2]);
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break;
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case INDEX_op_st8_i32:
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/* movb */
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tcg_out_modrm_offset(s, 0x88, args[0], args[1], args[2]);
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tcg_out_modrm_offset(s, OPC_MOVB_EvGv, args[0], args[1], args[2]);
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break;
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case INDEX_op_st16_i32:
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/* movw */
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tcg_out8(s, 0x66);
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tcg_out_modrm_offset(s, 0x89, args[0], args[1], args[2]);
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tcg_out_modrm_offset(s, OPC_MOVL_EvGv, args[0], args[1], args[2]);
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break;
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case INDEX_op_st_i32:
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/* movl */
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tcg_out_modrm_offset(s, 0x89, args[0], args[1], args[2]);
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tcg_out_st(s, TCG_TYPE_I32, args[0], args[1], args[2]);
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break;
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case INDEX_op_sub_i32:
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c = ARITH_SUB;
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