fix sdl window resize

Hi all,
this patch fixes the sdl window resize event handler so that it doesn't
require the emulated graphic card (or console.c) to call
qemu_console_resize.

Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Message-Id:
This commit is contained in:
Stefano Stabellini 2009-08-03 16:10:43 +01:00 committed by Anthony Liguori
parent 2430ffe4c8
commit ae2883471b

4
sdl.c
View File

@ -720,6 +720,10 @@ static void sdl_refresh(DisplayState *ds)
bpp = 32;
do_sdl_resize(rev->w, rev->h, bpp);
scaling_active = 1;
if (!is_buffer_shared(ds->surface)) {
ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
dpy_resize(ds);
}
vga_hw_invalidate();
vga_hw_update();
break;