target/ppc: implement vrlq
Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Matheus Ferst <matheus.ferst@eldorado.org.br> Message-Id: <20220225210936.1749575-26-matheus.ferst@eldorado.org.br> Signed-off-by: Cédric Le Goater <clg@kaod.org>
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@ -491,6 +491,7 @@ VRLB 000100 ..... ..... ..... 00000000100 @VX
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VRLH 000100 ..... ..... ..... 00001000100 @VX
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VRLW 000100 ..... ..... ..... 00010000100 @VX
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VRLD 000100 ..... ..... ..... 00011000100 @VX
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VRLQ 000100 ..... ..... ..... 00000000101 @VX
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VRLWMI 000100 ..... ..... ..... 00010000101 @VX
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VRLDMI 000100 ..... ..... ..... 00011000101 @VX
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@ -1055,6 +1055,54 @@ TRANS_FLAGS2(ISA310, VSLQ, do_vector_shift_quad, false, false);
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TRANS_FLAGS2(ISA310, VSRQ, do_vector_shift_quad, true, false);
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TRANS_FLAGS2(ISA310, VSRAQ, do_vector_shift_quad, true, true);
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static bool trans_VRLQ(DisasContext *ctx, arg_VX *a)
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{
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TCGv_i64 ah, al, n, t0, t1, zero = tcg_constant_i64(0);
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REQUIRE_VECTOR(ctx);
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REQUIRE_INSNS_FLAGS2(ctx, ISA310);
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ah = tcg_temp_new_i64();
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al = tcg_temp_new_i64();
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n = tcg_temp_new_i64();
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t0 = tcg_temp_new_i64();
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t1 = tcg_temp_new_i64();
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get_avr64(ah, a->vra, true);
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get_avr64(al, a->vra, false);
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get_avr64(n, a->vrb, true);
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tcg_gen_mov_i64(t0, ah);
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tcg_gen_andi_i64(t1, n, 64);
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tcg_gen_movcond_i64(TCG_COND_NE, ah, t1, zero, al, ah);
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tcg_gen_movcond_i64(TCG_COND_NE, al, t1, zero, t0, al);
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tcg_gen_andi_i64(n, n, 0x3F);
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tcg_gen_shl_i64(t0, ah, n);
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tcg_gen_shl_i64(t1, al, n);
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tcg_gen_xori_i64(n, n, 63);
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tcg_gen_shr_i64(al, al, n);
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tcg_gen_shri_i64(al, al, 1);
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tcg_gen_or_i64(t0, al, t0);
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tcg_gen_shr_i64(ah, ah, n);
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tcg_gen_shri_i64(ah, ah, 1);
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tcg_gen_or_i64(t1, ah, t1);
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set_avr64(a->vrt, t0, true);
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set_avr64(a->vrt, t1, false);
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tcg_temp_free_i64(ah);
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tcg_temp_free_i64(al);
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tcg_temp_free_i64(n);
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tcg_temp_free_i64(t0);
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tcg_temp_free_i64(t1);
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return true;
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}
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#define GEN_VXFORM_SAT(NAME, VECE, NORM, SAT, OPC2, OPC3) \
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static void glue(glue(gen_, NAME), _vec)(unsigned vece, TCGv_vec t, \
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TCGv_vec sat, TCGv_vec a, \
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