cpus: run work items for all vCPUs if single-threaded
This avoids the following I/O thread deadlock: 1) the I/O thread calls run_on_cpu for CPU 3 from a timer. single_tcg_halt_cond is signaled 2) CPU 1 is running and exits. It finds no work item and enters CPU 2 3) because the I/O thread is stuck in run_on_cpu, the round-robin kick timer never triggers, and CPU 3 never runs the work item 4) run_on_cpu never completes Reviewed-by: Emilio G. Cota <cota@braap.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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12
cpus.c
12
cpus.c
@ -1220,16 +1220,20 @@ static void qemu_wait_io_event_common(CPUState *cpu)
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process_queued_cpu_work(cpu);
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}
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static void qemu_tcg_rr_wait_io_event(CPUState *cpu)
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static void qemu_tcg_rr_wait_io_event(void)
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{
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CPUState *cpu;
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while (all_cpu_threads_idle()) {
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stop_tcg_kick_timer();
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qemu_cond_wait(cpu->halt_cond, &qemu_global_mutex);
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qemu_cond_wait(first_cpu->halt_cond, &qemu_global_mutex);
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}
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start_tcg_kick_timer();
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qemu_wait_io_event_common(cpu);
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CPU_FOREACH(cpu) {
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qemu_wait_io_event_common(cpu);
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}
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}
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static void qemu_wait_io_event(CPUState *cpu)
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@ -1562,7 +1566,7 @@ static void *qemu_tcg_rr_cpu_thread_fn(void *arg)
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qemu_notify_event();
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}
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qemu_tcg_rr_wait_io_event(cpu ? cpu : first_cpu);
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qemu_tcg_rr_wait_io_event();
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deal_with_unplugged_cpus();
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}
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