Remove unnecessary pointer magic in shift operations, by Magnus Damm.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2816 c046a42c-6fe2-441c-8c8c-71466251a162
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@ -561,14 +561,14 @@ void OPPROTO op_shal_Rn(void)
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void OPPROTO op_shar_Rn(void)
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{
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cond_t(env->gregs[PARAM1] & 1);
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*(int32_t *) & env->gregs[PARAM1] >>= 1;
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env->gregs[PARAM1] >>= 1;
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RETURN();
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}
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void OPPROTO op_shlr_Rn(void)
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{
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cond_t(env->gregs[PARAM1] & 1);
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*(uint32_t *) & env->gregs[PARAM1] >>= 1;
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env->gregs[PARAM1] >>= 1;
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RETURN();
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}
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@ -592,19 +592,19 @@ void OPPROTO op_shll16_Rn(void)
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void OPPROTO op_shlr2_Rn(void)
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{
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*(uint32_t *) & env->gregs[PARAM1] >>= 2;
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env->gregs[PARAM1] >>= 2;
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RETURN();
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}
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void OPPROTO op_shlr8_Rn(void)
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{
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*(uint32_t *) & env->gregs[PARAM1] >>= 8;
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env->gregs[PARAM1] >>= 8;
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RETURN();
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}
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void OPPROTO op_shlr16_Rn(void)
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{
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*(uint32_t *) & env->gregs[PARAM1] >>= 16;
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env->gregs[PARAM1] >>= 16;
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RETURN();
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}
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