softfloat: expand out STATUS macro
Expand out and remove the STATUS macro. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
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ff32e16e86
commit
a2f2d288b5
@ -172,7 +172,7 @@ const float128 float128_default_nan
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void float_raise(int8 flags, float_status *status)
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{
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STATUS(float_exception_flags) |= flags;
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status->float_exception_flags |= flags;
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}
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/*----------------------------------------------------------------------------
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@ -275,7 +275,7 @@ static float16 commonNaNToFloat16(commonNaNT a, float_status *status)
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{
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uint16_t mantissa = a.high>>54;
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if (STATUS(default_nan_mode)) {
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if (status->default_nan_mode) {
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return float16_default_nan;
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}
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@ -380,7 +380,7 @@ static float32 commonNaNToFloat32(commonNaNT a, float_status *status)
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{
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uint32_t mantissa = a.high>>41;
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if ( STATUS(default_nan_mode) ) {
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if (status->default_nan_mode) {
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return float32_default_nan;
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}
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@ -633,7 +633,7 @@ static float32 propagateFloat32NaN(float32 a, float32 b, float_status *status)
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float_raise(float_flag_invalid, status);
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}
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if ( STATUS(default_nan_mode) )
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if (status->default_nan_mode)
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return float32_default_nan;
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if ((uint32_t)(av<<1) < (uint32_t)(bv<<1)) {
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@ -684,7 +684,7 @@ static float32 propagateFloat32MulAddNaN(float32 a, float32 b,
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bIsQuietNaN, bIsSignalingNaN,
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cIsQuietNaN, cIsSignalingNaN, infzero, status);
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if (STATUS(default_nan_mode)) {
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if (status->default_nan_mode) {
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/* Note that this check is after pickNaNMulAdd so that function
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* has an opportunity to set the Invalid flag.
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*/
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@ -800,7 +800,7 @@ static float64 commonNaNToFloat64(commonNaNT a, float_status *status)
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{
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uint64_t mantissa = a.high>>12;
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if ( STATUS(default_nan_mode) ) {
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if (status->default_nan_mode) {
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return float64_default_nan;
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}
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@ -836,7 +836,7 @@ static float64 propagateFloat64NaN(float64 a, float64 b, float_status *status)
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float_raise(float_flag_invalid, status);
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}
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if ( STATUS(default_nan_mode) )
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if (status->default_nan_mode)
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return float64_default_nan;
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if ((uint64_t)(av<<1) < (uint64_t)(bv<<1)) {
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@ -887,7 +887,7 @@ static float64 propagateFloat64MulAddNaN(float64 a, float64 b,
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bIsQuietNaN, bIsSignalingNaN,
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cIsQuietNaN, cIsSignalingNaN, infzero, status);
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if (STATUS(default_nan_mode)) {
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if (status->default_nan_mode) {
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/* Note that this check is after pickNaNMulAdd so that function
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* has an opportunity to set the Invalid flag.
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*/
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@ -1019,7 +1019,7 @@ static floatx80 commonNaNToFloatx80(commonNaNT a, float_status *status)
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{
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floatx80 z;
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if ( STATUS(default_nan_mode) ) {
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if (status->default_nan_mode) {
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z.low = floatx80_default_nan_low;
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z.high = floatx80_default_nan_high;
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return z;
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@ -1057,7 +1057,7 @@ static floatx80 propagateFloatx80NaN(floatx80 a, floatx80 b,
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float_raise(float_flag_invalid, status);
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}
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if ( STATUS(default_nan_mode) ) {
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if (status->default_nan_mode) {
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a.low = floatx80_default_nan_low;
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a.high = floatx80_default_nan_high;
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return a;
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@ -1176,7 +1176,7 @@ static float128 commonNaNToFloat128(commonNaNT a, float_status *status)
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{
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float128 z;
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if ( STATUS(default_nan_mode) ) {
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if (status->default_nan_mode) {
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z.low = float128_default_nan_low;
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z.high = float128_default_nan_high;
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return z;
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@ -1208,7 +1208,7 @@ static float128 propagateFloat128NaN(float128 a, float128 b,
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float_raise(float_flag_invalid, status);
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}
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if ( STATUS(default_nan_mode) ) {
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if (status->default_nan_mode) {
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a.low = float128_default_nan_low;
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a.high = float128_default_nan_high;
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return a;
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239
fpu/softfloat.c
239
fpu/softfloat.c
@ -151,7 +151,7 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
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int8 roundIncrement, roundBits;
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int32_t z;
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roundingMode = STATUS(float_rounding_mode);
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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switch (roundingMode) {
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case float_round_nearest_even:
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@ -179,7 +179,9 @@ static int32 roundAndPackInt32(flag zSign, uint64_t absZ, float_status *status)
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float_raise(float_flag_invalid, status);
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return zSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
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}
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (roundBits) {
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status->float_exception_flags |= float_flag_inexact;
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}
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return z;
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}
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@ -203,7 +205,7 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
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flag roundNearestEven, increment;
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int64_t z;
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roundingMode = STATUS(float_rounding_mode);
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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switch (roundingMode) {
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case float_round_nearest_even:
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@ -236,7 +238,9 @@ static int64 roundAndPackInt64(flag zSign, uint64_t absZ0, uint64_t absZ1,
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zSign ? (int64_t) LIT64( 0x8000000000000000 )
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: LIT64( 0x7FFFFFFFFFFFFFFF );
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}
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if ( absZ1 ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (absZ1) {
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status->float_exception_flags |= float_flag_inexact;
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}
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return z;
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}
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@ -257,7 +261,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0,
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int8 roundingMode;
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flag roundNearestEven, increment;
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roundingMode = STATUS(float_rounding_mode);
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roundingMode = status->float_rounding_mode;
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roundNearestEven = (roundingMode == float_round_nearest_even);
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switch (roundingMode) {
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case float_round_nearest_even:
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@ -291,7 +295,7 @@ static int64 roundAndPackUint64(flag zSign, uint64_t absZ0,
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}
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if (absZ1) {
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STATUS(float_exception_flags) |= float_flag_inexact;
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status->float_exception_flags |= float_flag_inexact;
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}
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return absZ0;
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}
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@ -335,7 +339,7 @@ static inline flag extractFloat32Sign( float32 a )
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*----------------------------------------------------------------------------*/
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float32 float32_squash_input_denormal(float32 a, float_status *status)
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{
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if (STATUS(flush_inputs_to_zero)) {
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if (status->flush_inputs_to_zero) {
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if (extractFloat32Exp(a) == 0 && extractFloat32Frac(a) != 0) {
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float_raise(float_flag_input_denormal, status);
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return make_float32(float32_val(a) & 0x80000000);
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@ -411,7 +415,7 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
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int8 roundIncrement, roundBits;
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flag isTiny;
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roundingMode = STATUS(float_rounding_mode);
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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switch (roundingMode) {
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case float_round_nearest_even:
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@ -441,12 +445,13 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
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return packFloat32( zSign, 0xFF, - ( roundIncrement == 0 ));
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}
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if ( zExp < 0 ) {
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if (STATUS(flush_to_zero)) {
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if (status->flush_to_zero) {
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float_raise(float_flag_output_denormal, status);
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return packFloat32(zSign, 0, 0);
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}
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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(status->float_detect_tininess
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== float_tininess_before_rounding)
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|| ( zExp < -1 )
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|| ( zSig + roundIncrement < 0x80000000 );
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shift32RightJamming( zSig, - zExp, &zSig );
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@ -457,7 +462,9 @@ static float32 roundAndPackFloat32(flag zSign, int_fast16_t zExp, uint32_t zSig,
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}
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}
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}
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (roundBits) {
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status->float_exception_flags |= float_flag_inexact;
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}
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zSig = ( zSig + roundIncrement )>>7;
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zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
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if ( zSig == 0 ) zExp = 0;
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@ -525,7 +532,7 @@ static inline flag extractFloat64Sign( float64 a )
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*----------------------------------------------------------------------------*/
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float64 float64_squash_input_denormal(float64 a, float_status *status)
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{
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if (STATUS(flush_inputs_to_zero)) {
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if (status->flush_inputs_to_zero) {
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if (extractFloat64Exp(a) == 0 && extractFloat64Frac(a) != 0) {
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float_raise(float_flag_input_denormal, status);
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return make_float64(float64_val(a) & (1ULL << 63));
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@ -601,7 +608,7 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
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int_fast16_t roundIncrement, roundBits;
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flag isTiny;
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roundingMode = STATUS(float_rounding_mode);
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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switch (roundingMode) {
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case float_round_nearest_even:
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@ -630,12 +637,13 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
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return packFloat64( zSign, 0x7FF, - ( roundIncrement == 0 ));
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}
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if ( zExp < 0 ) {
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if (STATUS(flush_to_zero)) {
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if (status->flush_to_zero) {
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float_raise(float_flag_output_denormal, status);
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return packFloat64(zSign, 0, 0);
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}
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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(status->float_detect_tininess
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== float_tininess_before_rounding)
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|| ( zExp < -1 )
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|| ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) );
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shift64RightJamming( zSig, - zExp, &zSig );
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@ -646,7 +654,9 @@ static float64 roundAndPackFloat64(flag zSign, int_fast16_t zExp, uint64_t zSig,
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}
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}
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}
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (roundBits) {
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status->float_exception_flags |= float_flag_inexact;
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}
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zSig = ( zSig + roundIncrement )>>10;
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zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven );
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if ( zSig == 0 ) zExp = 0;
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@ -776,7 +786,7 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
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flag roundNearestEven, increment, isTiny;
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int64 roundIncrement, roundMask, roundBits;
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roundingMode = STATUS(float_rounding_mode);
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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if ( roundingPrecision == 80 ) goto precision80;
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if ( roundingPrecision == 64 ) {
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@ -815,12 +825,13 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
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goto overflow;
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}
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if ( zExp <= 0 ) {
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if (STATUS(flush_to_zero)) {
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if (status->flush_to_zero) {
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float_raise(float_flag_output_denormal, status);
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return packFloatx80(zSign, 0, 0);
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}
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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(status->float_detect_tininess
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== float_tininess_before_rounding)
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|| ( zExp < 0 )
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|| ( zSig0 <= zSig0 + roundIncrement );
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shift64RightJamming( zSig0, 1 - zExp, &zSig0 );
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@ -829,7 +840,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
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if (isTiny && roundBits) {
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float_raise(float_flag_underflow, status);
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}
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (roundBits) {
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status->float_exception_flags |= float_flag_inexact;
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}
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zSig0 += roundIncrement;
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if ( (int64_t) zSig0 < 0 ) zExp = 1;
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roundIncrement = roundMask + 1;
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@ -840,7 +853,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
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return packFloatx80( zSign, zExp, zSig0 );
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}
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}
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if ( roundBits ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (roundBits) {
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status->float_exception_flags |= float_flag_inexact;
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}
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zSig0 += roundIncrement;
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if ( zSig0 < roundIncrement ) {
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++zExp;
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@ -891,7 +906,8 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
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}
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if ( zExp <= 0 ) {
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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(status->float_detect_tininess
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== float_tininess_before_rounding)
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|| ( zExp < 0 )
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|| ! increment
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|| ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) );
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@ -900,7 +916,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
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if (isTiny && zSig1) {
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float_raise(float_flag_underflow, status);
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}
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if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (zSig1) {
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status->float_exception_flags |= float_flag_inexact;
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}
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switch (roundingMode) {
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case float_round_nearest_even:
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case float_round_ties_away:
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@ -927,7 +945,9 @@ static floatx80 roundAndPackFloatx80(int8 roundingPrecision, flag zSign,
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return packFloatx80( zSign, zExp, zSig0 );
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}
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}
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if ( zSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (zSig1) {
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status->float_exception_flags |= float_flag_inexact;
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}
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if ( increment ) {
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++zSig0;
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if ( zSig0 == 0 ) {
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@ -1114,7 +1134,7 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp,
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int8 roundingMode;
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flag roundNearestEven, increment, isTiny;
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roundingMode = STATUS(float_rounding_mode);
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roundingMode = status->float_rounding_mode;
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roundNearestEven = ( roundingMode == float_round_nearest_even );
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switch (roundingMode) {
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case float_round_nearest_even:
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@ -1161,12 +1181,13 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp,
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return packFloat128( zSign, 0x7FFF, 0, 0 );
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}
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if ( zExp < 0 ) {
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if (STATUS(flush_to_zero)) {
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if (status->flush_to_zero) {
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float_raise(float_flag_output_denormal, status);
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return packFloat128(zSign, 0, 0, 0);
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}
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isTiny =
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( STATUS(float_detect_tininess) == float_tininess_before_rounding )
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(status->float_detect_tininess
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== float_tininess_before_rounding)
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|| ( zExp < -1 )
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|| ! increment
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|| lt128(
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@ -1200,7 +1221,9 @@ static float128 roundAndPackFloat128(flag zSign, int32 zExp,
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}
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}
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}
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if ( zSig2 ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (zSig2) {
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status->float_exception_flags |= float_flag_inexact;
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}
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if ( increment ) {
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add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
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zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
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@ -1569,13 +1592,15 @@ int32 float32_to_int32_round_to_zero(float32 a, float_status *status)
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return (int32_t) 0x80000000;
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}
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else if ( aExp <= 0x7E ) {
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if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
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if (aExp | aSig) {
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status->float_exception_flags |= float_flag_inexact;
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}
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return 0;
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}
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aSig = ( aSig | 0x00800000 )<<8;
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z = aSig>>( - shiftCount );
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if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
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STATUS(float_exception_flags) |= float_flag_inexact;
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status->float_exception_flags |= float_flag_inexact;
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}
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if ( aSign ) z = - z;
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return z;
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@ -1614,7 +1639,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
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}
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else if ( aExp <= 0x7E ) {
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if ( aExp | aSig ) {
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STATUS(float_exception_flags) |= float_flag_inexact;
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status->float_exception_flags |= float_flag_inexact;
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||||
}
|
||||
return 0;
|
||||
}
|
||||
@ -1622,7 +1647,7 @@ int_fast16_t float32_to_int16_round_to_zero(float32 a, float_status *status)
|
||||
aSig = ( aSig | 0x00800000 )<<8;
|
||||
z = aSig>>( - shiftCount );
|
||||
if ( (uint32_t) ( aSig<<( shiftCount & 31 ) ) ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
if ( aSign ) {
|
||||
z = - z;
|
||||
@ -1727,7 +1752,7 @@ uint64 float32_to_uint64(float32 a, float_status *status)
|
||||
|
||||
uint64 float32_to_uint64_round_to_zero(float32 a, float_status *status)
|
||||
{
|
||||
signed char current_rounding_mode = STATUS(float_rounding_mode);
|
||||
signed char current_rounding_mode = status->float_rounding_mode;
|
||||
set_float_rounding_mode(float_round_to_zero, status);
|
||||
int64_t v = float32_to_uint64(a, status);
|
||||
set_float_rounding_mode(current_rounding_mode, status);
|
||||
@ -1767,14 +1792,16 @@ int64 float32_to_int64_round_to_zero(float32 a, float_status *status)
|
||||
return (int64_t) LIT64( 0x8000000000000000 );
|
||||
}
|
||||
else if ( aExp <= 0x7E ) {
|
||||
if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (aExp | aSig) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
aSig64 = aSig | 0x00800000;
|
||||
aSig64 <<= 40;
|
||||
z = aSig64>>( - shiftCount );
|
||||
if ( (uint64_t) ( aSig64<<( shiftCount & 63 ) ) ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
if ( aSign ) z = - z;
|
||||
return z;
|
||||
@ -1901,9 +1928,9 @@ float32 float32_round_to_int(float32 a, float_status *status)
|
||||
}
|
||||
if ( aExp <= 0x7E ) {
|
||||
if ( (uint32_t) ( float32_val(a)<<1 ) == 0 ) return a;
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
aSign = extractFloat32Sign( a );
|
||||
switch ( STATUS(float_rounding_mode) ) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
|
||||
return packFloat32( aSign, 0x7F, 0 );
|
||||
@ -1925,7 +1952,7 @@ float32 float32_round_to_int(float32 a, float_status *status)
|
||||
lastBitMask <<= 0x96 - aExp;
|
||||
roundBitsMask = lastBitMask - 1;
|
||||
z = float32_val(a);
|
||||
switch (STATUS(float_rounding_mode)) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
z += lastBitMask>>1;
|
||||
if ((z & roundBitsMask) == 0) {
|
||||
@ -1951,7 +1978,9 @@ float32 float32_round_to_int(float32 a, float_status *status)
|
||||
abort();
|
||||
}
|
||||
z &= ~ roundBitsMask;
|
||||
if ( z != float32_val(a) ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (z != float32_val(a)) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return make_float32(z);
|
||||
|
||||
}
|
||||
@ -2018,7 +2047,7 @@ static float32 addFloat32Sigs(float32 a, float32 b, flag zSign,
|
||||
return a;
|
||||
}
|
||||
if ( aExp == 0 ) {
|
||||
if (STATUS(flush_to_zero)) {
|
||||
if (status->flush_to_zero) {
|
||||
if (aSig | bSig) {
|
||||
float_raise(float_flag_output_denormal, status);
|
||||
}
|
||||
@ -2079,7 +2108,7 @@ static float32 subFloat32Sigs(float32 a, float32 b, flag zSign,
|
||||
}
|
||||
if ( bSig < aSig ) goto aBigger;
|
||||
if ( aSig < bSig ) goto bBigger;
|
||||
return packFloat32( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
|
||||
return packFloat32(status->float_rounding_mode == float_round_down, 0, 0);
|
||||
bExpBigger:
|
||||
if ( bExp == 0xFF ) {
|
||||
if (bSig) {
|
||||
@ -2496,7 +2525,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags,
|
||||
/* Adding two exact zeroes */
|
||||
if (pSign == cSign) {
|
||||
zSign = pSign;
|
||||
} else if (STATUS(float_rounding_mode) == float_round_down) {
|
||||
} else if (status->float_rounding_mode == float_round_down) {
|
||||
zSign = 1;
|
||||
} else {
|
||||
zSign = 0;
|
||||
@ -2504,7 +2533,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags,
|
||||
return packFloat32(zSign ^ signflip, 0, 0);
|
||||
}
|
||||
/* Exact zero plus a denorm */
|
||||
if (STATUS(flush_to_zero)) {
|
||||
if (status->flush_to_zero) {
|
||||
float_raise(float_flag_output_denormal, status);
|
||||
return packFloat32(cSign ^ signflip, 0, 0);
|
||||
}
|
||||
@ -2612,7 +2641,7 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags,
|
||||
} else {
|
||||
/* Exact zero */
|
||||
zSign = signflip;
|
||||
if (STATUS(float_rounding_mode) == float_round_down) {
|
||||
if (status->float_rounding_mode == float_round_down) {
|
||||
zSign ^= 1;
|
||||
}
|
||||
return packFloat32(zSign, 0, 0);
|
||||
@ -3088,7 +3117,9 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status)
|
||||
goto invalid;
|
||||
}
|
||||
else if ( aExp < 0x3FF ) {
|
||||
if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (aExp || aSig) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
aSig |= LIT64( 0x0010000000000000 );
|
||||
@ -3103,7 +3134,7 @@ int32 float64_to_int32_round_to_zero(float64 a, float_status *status)
|
||||
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
|
||||
}
|
||||
if ( ( aSig<<shiftCount ) != savedASig ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return z;
|
||||
|
||||
@ -3137,7 +3168,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
|
||||
}
|
||||
else if ( aExp < 0x3FF ) {
|
||||
if ( aExp || aSig ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@ -3155,7 +3186,7 @@ int_fast16_t float64_to_int16_round_to_zero(float64 a, float_status *status)
|
||||
return aSign ? (int32_t) 0xffff8000 : 0x7FFF;
|
||||
}
|
||||
if ( ( aSig<<shiftCount ) != savedASig ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return z;
|
||||
}
|
||||
@ -3243,12 +3274,14 @@ int64 float64_to_int64_round_to_zero(float64 a, float_status *status)
|
||||
}
|
||||
else {
|
||||
if ( aExp < 0x3FE ) {
|
||||
if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (aExp | aSig) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
z = aSig>>( - shiftCount );
|
||||
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
}
|
||||
if ( aSign ) z = - z;
|
||||
@ -3359,7 +3392,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp,
|
||||
mask = 0x00001fff;
|
||||
}
|
||||
|
||||
switch (STATUS(float_rounding_mode)) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
increment = (mask + 1) >> 1;
|
||||
if ((zSig & mask) == increment) {
|
||||
@ -3395,7 +3428,7 @@ static float32 roundAndPackFloat16(flag zSign, int_fast16_t zExp,
|
||||
if (zExp < 0) {
|
||||
/* Note that flush-to-zero does not affect half-precision results */
|
||||
is_tiny =
|
||||
(STATUS(float_detect_tininess) == float_tininess_before_rounding)
|
||||
(status->float_detect_tininess == float_tininess_before_rounding)
|
||||
|| (zExp < -1)
|
||||
|| (!rounding_bumps_exp);
|
||||
}
|
||||
@ -3669,9 +3702,9 @@ float64 float64_round_to_int(float64 a, float_status *status)
|
||||
}
|
||||
if ( aExp < 0x3FF ) {
|
||||
if ( (uint64_t) ( float64_val(a)<<1 ) == 0 ) return a;
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
aSign = extractFloat64Sign( a );
|
||||
switch ( STATUS(float_rounding_mode) ) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) {
|
||||
return packFloat64( aSign, 0x3FF, 0 );
|
||||
@ -3694,7 +3727,7 @@ float64 float64_round_to_int(float64 a, float_status *status)
|
||||
lastBitMask <<= 0x433 - aExp;
|
||||
roundBitsMask = lastBitMask - 1;
|
||||
z = float64_val(a);
|
||||
switch (STATUS(float_rounding_mode)) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
z += lastBitMask >> 1;
|
||||
if ((z & roundBitsMask) == 0) {
|
||||
@ -3720,8 +3753,9 @@ float64 float64_round_to_int(float64 a, float_status *status)
|
||||
abort();
|
||||
}
|
||||
z &= ~ roundBitsMask;
|
||||
if ( z != float64_val(a) )
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (z != float64_val(a)) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return make_float64(z);
|
||||
|
||||
}
|
||||
@ -3730,10 +3764,10 @@ float64 float64_trunc_to_int(float64 a, float_status *status)
|
||||
{
|
||||
int oldmode;
|
||||
float64 res;
|
||||
oldmode = STATUS(float_rounding_mode);
|
||||
STATUS(float_rounding_mode) = float_round_to_zero;
|
||||
oldmode = status->float_rounding_mode;
|
||||
status->float_rounding_mode = float_round_to_zero;
|
||||
res = float64_round_to_int(a, status);
|
||||
STATUS(float_rounding_mode) = oldmode;
|
||||
status->float_rounding_mode = oldmode;
|
||||
return res;
|
||||
}
|
||||
|
||||
@ -3799,7 +3833,7 @@ static float64 addFloat64Sigs(float64 a, float64 b, flag zSign,
|
||||
return a;
|
||||
}
|
||||
if ( aExp == 0 ) {
|
||||
if (STATUS(flush_to_zero)) {
|
||||
if (status->flush_to_zero) {
|
||||
if (aSig | bSig) {
|
||||
float_raise(float_flag_output_denormal, status);
|
||||
}
|
||||
@ -3860,7 +3894,7 @@ static float64 subFloat64Sigs(float64 a, float64 b, flag zSign,
|
||||
}
|
||||
if ( bSig < aSig ) goto aBigger;
|
||||
if ( aSig < bSig ) goto bBigger;
|
||||
return packFloat64( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
|
||||
return packFloat64(status->float_rounding_mode == float_round_down, 0, 0);
|
||||
bExpBigger:
|
||||
if ( bExp == 0x7FF ) {
|
||||
if (bSig) {
|
||||
@ -4268,7 +4302,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags,
|
||||
/* Adding two exact zeroes */
|
||||
if (pSign == cSign) {
|
||||
zSign = pSign;
|
||||
} else if (STATUS(float_rounding_mode) == float_round_down) {
|
||||
} else if (status->float_rounding_mode == float_round_down) {
|
||||
zSign = 1;
|
||||
} else {
|
||||
zSign = 0;
|
||||
@ -4276,7 +4310,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags,
|
||||
return packFloat64(zSign ^ signflip, 0, 0);
|
||||
}
|
||||
/* Exact zero plus a denorm */
|
||||
if (STATUS(flush_to_zero)) {
|
||||
if (status->flush_to_zero) {
|
||||
float_raise(float_flag_output_denormal, status);
|
||||
return packFloat64(cSign ^ signflip, 0, 0);
|
||||
}
|
||||
@ -4392,7 +4426,7 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags,
|
||||
} else {
|
||||
/* Exact zero */
|
||||
zSign = signflip;
|
||||
if (STATUS(float_rounding_mode) == float_round_down) {
|
||||
if (status->float_rounding_mode == float_round_down) {
|
||||
zSign ^= 1;
|
||||
}
|
||||
return packFloat64(zSign, 0, 0);
|
||||
@ -4798,7 +4832,9 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
|
||||
goto invalid;
|
||||
}
|
||||
else if ( aExp < 0x3FFF ) {
|
||||
if ( aExp || aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (aExp || aSig) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
shiftCount = 0x403E - aExp;
|
||||
@ -4812,7 +4848,7 @@ int32 floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
|
||||
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
|
||||
}
|
||||
if ( ( aSig<<shiftCount ) != savedASig ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return z;
|
||||
|
||||
@ -4890,12 +4926,14 @@ int64 floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
|
||||
return (int64_t) LIT64( 0x8000000000000000 );
|
||||
}
|
||||
else if ( aExp < 0x3FFF ) {
|
||||
if ( aExp | aSig ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (aExp | aSig) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
z = aSig>>( - shiftCount );
|
||||
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
if ( aSign ) z = - z;
|
||||
return z;
|
||||
@ -5008,9 +5046,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
|
||||
&& ( (uint64_t) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) {
|
||||
return a;
|
||||
}
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
aSign = extractFloatx80Sign( a );
|
||||
switch ( STATUS(float_rounding_mode) ) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
if ( ( aExp == 0x3FFE ) && (uint64_t) ( extractFloatx80Frac( a )<<1 )
|
||||
) {
|
||||
@ -5039,7 +5077,7 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
|
||||
lastBitMask <<= 0x403E - aExp;
|
||||
roundBitsMask = lastBitMask - 1;
|
||||
z = a;
|
||||
switch (STATUS(float_rounding_mode)) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
z.low += lastBitMask>>1;
|
||||
if ((z.low & roundBitsMask) == 0) {
|
||||
@ -5069,7 +5107,9 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
|
||||
++z.high;
|
||||
z.low = LIT64( 0x8000000000000000 );
|
||||
}
|
||||
if ( z.low != a.low ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (z.low != a.low) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return z;
|
||||
|
||||
}
|
||||
@ -5139,7 +5179,7 @@ static floatx80 addFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
|
||||
zSig0 |= LIT64( 0x8000000000000000 );
|
||||
++zExp;
|
||||
roundAndPack:
|
||||
return roundAndPackFloatx80(STATUS(floatx80_rounding_precision),
|
||||
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
||||
zSign, zExp, zSig0, zSig1, status);
|
||||
}
|
||||
|
||||
@ -5182,7 +5222,7 @@ static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
|
||||
zSig1 = 0;
|
||||
if ( bSig < aSig ) goto aBigger;
|
||||
if ( aSig < bSig ) goto bBigger;
|
||||
return packFloatx80( STATUS(float_rounding_mode) == float_round_down, 0, 0 );
|
||||
return packFloatx80(status->float_rounding_mode == float_round_down, 0, 0);
|
||||
bExpBigger:
|
||||
if ( bExp == 0x7FFF ) {
|
||||
if ((uint64_t)(bSig << 1)) {
|
||||
@ -5210,7 +5250,7 @@ static floatx80 subFloatx80Sigs(floatx80 a, floatx80 b, flag zSign,
|
||||
sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 );
|
||||
zExp = aExp;
|
||||
normalizeRoundAndPack:
|
||||
return normalizeRoundAndPackFloatx80(STATUS(floatx80_rounding_precision),
|
||||
return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision,
|
||||
zSign, zExp, zSig0, zSig1, status);
|
||||
}
|
||||
|
||||
@ -5311,7 +5351,7 @@ floatx80 floatx80_mul(floatx80 a, floatx80 b, float_status *status)
|
||||
shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 );
|
||||
--zExp;
|
||||
}
|
||||
return roundAndPackFloatx80(STATUS(floatx80_rounding_precision),
|
||||
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
||||
zSign, zExp, zSig0, zSig1, status);
|
||||
}
|
||||
|
||||
@ -5395,7 +5435,7 @@ floatx80 floatx80_div(floatx80 a, floatx80 b, float_status *status)
|
||||
}
|
||||
zSig1 |= ( ( rem1 | rem2 ) != 0 );
|
||||
}
|
||||
return roundAndPackFloatx80(STATUS(floatx80_rounding_precision),
|
||||
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
||||
zSign, zExp, zSig0, zSig1, status);
|
||||
}
|
||||
|
||||
@ -5563,10 +5603,8 @@ floatx80 floatx80_sqrt(floatx80 a, float_status *status)
|
||||
}
|
||||
shortShift128Left( 0, zSig1, 1, &zSig0, &zSig1 );
|
||||
zSig0 |= doubleZSig0;
|
||||
return
|
||||
roundAndPackFloatx80(
|
||||
STATUS(floatx80_rounding_precision), 0, zExp, zSig0, zSig1, status);
|
||||
|
||||
return roundAndPackFloatx80(status->floatx80_rounding_precision,
|
||||
0, zExp, zSig0, zSig1, status);
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
@ -5862,7 +5900,9 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status)
|
||||
goto invalid;
|
||||
}
|
||||
else if ( aExp < 0x3FFF ) {
|
||||
if ( aExp || aSig0 ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (aExp || aSig0) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
aSig0 |= LIT64( 0x0001000000000000 );
|
||||
@ -5877,7 +5917,7 @@ int32 float128_to_int32_round_to_zero(float128 a, float_status *status)
|
||||
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
|
||||
}
|
||||
if ( ( aSig0<<shiftCount ) != savedASig ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return z;
|
||||
|
||||
@ -5954,7 +5994,9 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status)
|
||||
aSig0 &= LIT64( 0x0000FFFFFFFFFFFF );
|
||||
if ( ( a.high == LIT64( 0xC03E000000000000 ) )
|
||||
&& ( aSig1 < LIT64( 0x0002000000000000 ) ) ) {
|
||||
if ( aSig1 ) STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
if (aSig1) {
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
}
|
||||
else {
|
||||
float_raise(float_flag_invalid, status);
|
||||
@ -5966,20 +6008,20 @@ int64 float128_to_int64_round_to_zero(float128 a, float_status *status)
|
||||
}
|
||||
z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
|
||||
if ( (uint64_t) ( aSig1<<shiftCount ) ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if ( aExp < 0x3FFF ) {
|
||||
if ( aExp | aSig0 | aSig1 ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
z = aSig0>>( - shiftCount );
|
||||
if ( aSig1
|
||||
|| ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
}
|
||||
if ( aSign ) z = - z;
|
||||
@ -6118,7 +6160,7 @@ float128 float128_round_to_int(float128 a, float_status *status)
|
||||
lastBitMask = ( lastBitMask<<( 0x406E - aExp ) )<<1;
|
||||
roundBitsMask = lastBitMask - 1;
|
||||
z = a;
|
||||
switch (STATUS(float_rounding_mode)) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
if ( lastBitMask ) {
|
||||
add128( z.high, z.low, 0, lastBitMask>>1, &z.high, &z.low );
|
||||
@ -6160,9 +6202,9 @@ float128 float128_round_to_int(float128 a, float_status *status)
|
||||
else {
|
||||
if ( aExp < 0x3FFF ) {
|
||||
if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
aSign = extractFloat128Sign( a );
|
||||
switch ( STATUS(float_rounding_mode) ) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
if ( ( aExp == 0x3FFE )
|
||||
&& ( extractFloat128Frac0( a )
|
||||
@ -6192,7 +6234,7 @@ float128 float128_round_to_int(float128 a, float_status *status)
|
||||
roundBitsMask = lastBitMask - 1;
|
||||
z.low = 0;
|
||||
z.high = a.high;
|
||||
switch (STATUS(float_rounding_mode)) {
|
||||
switch (status->float_rounding_mode) {
|
||||
case float_round_nearest_even:
|
||||
z.high += lastBitMask>>1;
|
||||
if ( ( ( z.high & roundBitsMask ) | a.low ) == 0 ) {
|
||||
@ -6222,7 +6264,7 @@ float128 float128_round_to_int(float128 a, float_status *status)
|
||||
z.high &= ~ roundBitsMask;
|
||||
}
|
||||
if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
|
||||
STATUS(float_exception_flags) |= float_flag_inexact;
|
||||
status->float_exception_flags |= float_flag_inexact;
|
||||
}
|
||||
return z;
|
||||
|
||||
@ -6293,7 +6335,7 @@ static float128 addFloat128Sigs(float128 a, float128 b, flag zSign,
|
||||
}
|
||||
add128( aSig0, aSig1, bSig0, bSig1, &zSig0, &zSig1 );
|
||||
if ( aExp == 0 ) {
|
||||
if (STATUS(flush_to_zero)) {
|
||||
if (status->flush_to_zero) {
|
||||
if (zSig0 | zSig1) {
|
||||
float_raise(float_flag_output_denormal, status);
|
||||
}
|
||||
@ -6363,7 +6405,8 @@ static float128 subFloat128Sigs(float128 a, float128 b, flag zSign,
|
||||
if ( aSig0 < bSig0 ) goto bBigger;
|
||||
if ( bSig1 < aSig1 ) goto aBigger;
|
||||
if ( aSig1 < bSig1 ) goto bBigger;
|
||||
return packFloat128( STATUS(float_rounding_mode) == float_round_down, 0, 0, 0 );
|
||||
return packFloat128(status->float_rounding_mode == float_round_down,
|
||||
0, 0, 0);
|
||||
bExpBigger:
|
||||
if ( bExp == 0x7FFF ) {
|
||||
if (bSig0 | bSig1) {
|
||||
@ -7276,7 +7319,7 @@ uint64_t float64_to_uint64(float64 a, float_status *status)
|
||||
|
||||
uint64_t float64_to_uint64_round_to_zero(float64 a, float_status *status)
|
||||
{
|
||||
signed char current_rounding_mode = STATUS(float_rounding_mode);
|
||||
signed char current_rounding_mode = status->float_rounding_mode;
|
||||
set_float_rounding_mode(float_round_to_zero, status);
|
||||
int64_t v = float64_to_uint64(a, status);
|
||||
set_float_rounding_mode(current_rounding_mode, status);
|
||||
@ -7638,8 +7681,8 @@ floatx80 floatx80_scalbn(floatx80 a, int n, float_status *status)
|
||||
}
|
||||
|
||||
aExp += n;
|
||||
return normalizeRoundAndPackFloatx80( STATUS(floatx80_rounding_precision),
|
||||
aSign, aExp, aSig, 0, status);
|
||||
return normalizeRoundAndPackFloatx80(status->floatx80_rounding_precision,
|
||||
aSign, aExp, aSig, 0, status);
|
||||
}
|
||||
|
||||
float128 float128_scalbn(float128 a, int n, float_status *status)
|
||||
|
@ -108,8 +108,6 @@ typedef int64_t int64;
|
||||
|
||||
#define LIT64( a ) a##LL
|
||||
|
||||
#define STATUS(field) status->field
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
| Software IEC/IEEE floating-point ordering relations
|
||||
*----------------------------------------------------------------------------*/
|
||||
@ -224,60 +222,60 @@ typedef struct float_status {
|
||||
|
||||
static inline void set_float_detect_tininess(int val, float_status *status)
|
||||
{
|
||||
STATUS(float_detect_tininess) = val;
|
||||
status->float_detect_tininess = val;
|
||||
}
|
||||
static inline void set_float_rounding_mode(int val, float_status *status)
|
||||
{
|
||||
STATUS(float_rounding_mode) = val;
|
||||
status->float_rounding_mode = val;
|
||||
}
|
||||
static inline void set_float_exception_flags(int val, float_status *status)
|
||||
{
|
||||
STATUS(float_exception_flags) = val;
|
||||
status->float_exception_flags = val;
|
||||
}
|
||||
static inline void set_floatx80_rounding_precision(int val,
|
||||
float_status *status)
|
||||
{
|
||||
STATUS(floatx80_rounding_precision) = val;
|
||||
status->floatx80_rounding_precision = val;
|
||||
}
|
||||
static inline void set_flush_to_zero(flag val, float_status *status)
|
||||
{
|
||||
STATUS(flush_to_zero) = val;
|
||||
status->flush_to_zero = val;
|
||||
}
|
||||
static inline void set_flush_inputs_to_zero(flag val, float_status *status)
|
||||
{
|
||||
STATUS(flush_inputs_to_zero) = val;
|
||||
status->flush_inputs_to_zero = val;
|
||||
}
|
||||
static inline void set_default_nan_mode(flag val, float_status *status)
|
||||
{
|
||||
STATUS(default_nan_mode) = val;
|
||||
status->default_nan_mode = val;
|
||||
}
|
||||
static inline int get_float_detect_tininess(float_status *status)
|
||||
{
|
||||
return STATUS(float_detect_tininess);
|
||||
return status->float_detect_tininess;
|
||||
}
|
||||
static inline int get_float_rounding_mode(float_status *status)
|
||||
{
|
||||
return STATUS(float_rounding_mode);
|
||||
return status->float_rounding_mode;
|
||||
}
|
||||
static inline int get_float_exception_flags(float_status *status)
|
||||
{
|
||||
return STATUS(float_exception_flags);
|
||||
return status->float_exception_flags;
|
||||
}
|
||||
static inline int get_floatx80_rounding_precision(float_status *status)
|
||||
{
|
||||
return STATUS(floatx80_rounding_precision);
|
||||
return status->floatx80_rounding_precision;
|
||||
}
|
||||
static inline flag get_flush_to_zero(float_status *status)
|
||||
{
|
||||
return STATUS(flush_to_zero);
|
||||
return status->flush_to_zero;
|
||||
}
|
||||
static inline flag get_flush_inputs_to_zero(float_status *status)
|
||||
{
|
||||
return STATUS(flush_inputs_to_zero);
|
||||
return status->flush_inputs_to_zero;
|
||||
}
|
||||
static inline flag get_default_nan_mode(float_status *status)
|
||||
{
|
||||
return STATUS(default_nan_mode);
|
||||
return status->default_nan_mode;
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user