softfloat: Use uint32 consistently
Prepares for uint32 replacement. Signed-off-by: Andreas Färber <andreas.faerber@web.de> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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@ -5965,20 +5965,20 @@ int float128_unordered_quiet( float128 a, float128 b STATUS_PARAM )
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}
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/* misc functions */
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float32 uint32_to_float32( unsigned int a STATUS_PARAM )
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float32 uint32_to_float32( uint32 a STATUS_PARAM )
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{
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return int64_to_float32(a STATUS_VAR);
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}
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float64 uint32_to_float64( unsigned int a STATUS_PARAM )
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float64 uint32_to_float64( uint32 a STATUS_PARAM )
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{
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return int64_to_float64(a STATUS_VAR);
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}
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unsigned int float32_to_uint32( float32 a STATUS_PARAM )
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uint32 float32_to_uint32( float32 a STATUS_PARAM )
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{
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int64_t v;
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unsigned int res;
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uint32 res;
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v = float32_to_int64(a STATUS_VAR);
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if (v < 0) {
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@ -5993,10 +5993,10 @@ unsigned int float32_to_uint32( float32 a STATUS_PARAM )
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return res;
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}
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unsigned int float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
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uint32 float32_to_uint32_round_to_zero( float32 a STATUS_PARAM )
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{
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int64_t v;
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unsigned int res;
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uint32 res;
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v = float32_to_int64_round_to_zero(a STATUS_VAR);
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if (v < 0) {
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@ -6029,10 +6029,10 @@ uint16 float32_to_uint16_round_to_zero( float32 a STATUS_PARAM )
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return res;
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}
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unsigned int float64_to_uint32( float64 a STATUS_PARAM )
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uint32 float64_to_uint32( float64 a STATUS_PARAM )
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{
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int64_t v;
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unsigned int res;
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uint32 res;
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v = float64_to_int64(a STATUS_VAR);
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if (v < 0) {
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@ -6047,10 +6047,10 @@ unsigned int float64_to_uint32( float64 a STATUS_PARAM )
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return res;
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}
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unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
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uint32 float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
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{
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int64_t v;
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unsigned int res;
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uint32 res;
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v = float64_to_int64_round_to_zero(a STATUS_VAR);
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if (v < 0) {
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@ -216,8 +216,8 @@ void float_raise( int8 flags STATUS_PARAM);
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*----------------------------------------------------------------------------*/
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float32 int32_to_float32( int32 STATUS_PARAM );
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float64 int32_to_float64( int32 STATUS_PARAM );
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float32 uint32_to_float32( unsigned int STATUS_PARAM );
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float64 uint32_to_float64( unsigned int STATUS_PARAM );
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float32 uint32_to_float32( uint32 STATUS_PARAM );
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float64 uint32_to_float64( uint32 STATUS_PARAM );
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floatx80 int32_to_floatx80( int32 STATUS_PARAM );
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float128 int32_to_float128( int32 STATUS_PARAM );
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float32 int64_to_float32( int64 STATUS_PARAM );
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