meson: do not build shaders by default
They are not needed when building user-mode emulators. Reviewed-by: Emmanouil Pitsidianakis <manos.pitsidianakis@linaro.org> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
parent
e6d8e5e6e3
commit
9bad39c7e8
@ -10,5 +10,6 @@ foreach e : shaders
|
|||||||
output: output,
|
output: output,
|
||||||
capture: true,
|
capture: true,
|
||||||
input: files('@0@.@1@'.format(e[0], e[1])),
|
input: files('@0@.@1@'.format(e[0], e[1])),
|
||||||
|
build_by_default: false,
|
||||||
command: [shaderinclude, '@INPUT0@'])
|
command: [shaderinclude, '@INPUT0@'])
|
||||||
endforeach
|
endforeach
|
||||||
|
Loading…
Reference in New Issue
Block a user