meson: do not build shaders by default

They are not needed when building user-mode emulators.

Reviewed-by: Emmanouil Pitsidianakis <manos.pitsidianakis@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
This commit is contained in:
Paolo Bonzini 2023-10-11 15:53:01 +02:00
parent e6d8e5e6e3
commit 9bad39c7e8

View File

@ -10,5 +10,6 @@ foreach e : shaders
output: output, output: output,
capture: true, capture: true,
input: files('@0@.@1@'.format(e[0], e[1])), input: files('@0@.@1@'.format(e[0], e[1])),
build_by_default: false,
command: [shaderinclude, '@INPUT0@']) command: [shaderinclude, '@INPUT0@'])
endforeach endforeach