mirror: Speed up bitmap initial scanning
Limiting to sectors_per_chunk for each bdrv_is_allocated_above is slow, because the underlying protocol driver would issue much more queries than necessary. We should coalesce the query. Signed-off-by: Fam Zheng <famz@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Message-id: <1436413678-7114-4-git-send-email-famz@redhat.com> Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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@ -388,7 +388,7 @@ static void coroutine_fn mirror_run(void *opaque)
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MirrorBlockJob *s = opaque;
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MirrorExitData *data;
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BlockDriverState *bs = s->common.bs;
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int64_t sector_num, end, sectors_per_chunk, length;
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int64_t sector_num, end, length;
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uint64_t last_pause_ns;
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BlockDriverInfo bdi;
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char backing_filename[2]; /* we only need 2 characters because we are only
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@ -442,7 +442,6 @@ static void coroutine_fn mirror_run(void *opaque)
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goto immediate_exit;
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}
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sectors_per_chunk = s->granularity >> BDRV_SECTOR_BITS;
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mirror_free_init(s);
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last_pause_ns = qemu_clock_get_ns(QEMU_CLOCK_REALTIME);
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@ -450,7 +449,9 @@ static void coroutine_fn mirror_run(void *opaque)
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/* First part, loop on the sectors and initialize the dirty bitmap. */
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BlockDriverState *base = s->base;
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for (sector_num = 0; sector_num < end; ) {
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int64_t next = (sector_num | (sectors_per_chunk - 1)) + 1;
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/* Just to make sure we are not exceeding int limit. */
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int nb_sectors = MIN(INT_MAX >> BDRV_SECTOR_BITS,
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end - sector_num);
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int64_t now = qemu_clock_get_ns(QEMU_CLOCK_REALTIME);
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if (now - last_pause_ns > SLICE_TIME) {
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@ -462,8 +463,7 @@ static void coroutine_fn mirror_run(void *opaque)
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goto immediate_exit;
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}
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ret = bdrv_is_allocated_above(bs, base,
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sector_num, next - sector_num, &n);
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ret = bdrv_is_allocated_above(bs, base, sector_num, nb_sectors, &n);
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if (ret < 0) {
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goto immediate_exit;
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@ -472,10 +472,8 @@ static void coroutine_fn mirror_run(void *opaque)
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assert(n > 0);
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if (ret == 1) {
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bdrv_set_dirty_bitmap(s->dirty_bitmap, sector_num, n);
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sector_num = next;
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} else {
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sector_num += n;
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}
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sector_num += n;
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}
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}
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