msmouse: switch to new input interface
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 1467625375-31774-4-git-send-email-kraxel@redhat.com
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@ -25,13 +25,16 @@
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#include "qemu-common.h"
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#include "sysemu/char.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#define MSMOUSE_LO6(n) ((n) & 0x3f)
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#define MSMOUSE_HI2(n) (((n) & 0xc0) >> 6)
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typedef struct {
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CharDriverState *chr;
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QEMUPutMouseEntry *entry;
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QemuInputHandlerState *hs;
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int axis[INPUT_AXIS__MAX];
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bool btns[INPUT_BUTTON__MAX];
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uint8_t outbuf[32];
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int outlen;
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} MouseState;
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@ -56,12 +59,16 @@ static void msmouse_chr_accept_input(CharDriverState *chr)
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}
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}
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static void msmouse_event(void *opaque,
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int dx, int dy, int dz, int buttons_state)
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static void msmouse_queue_event(MouseState *mouse)
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{
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CharDriverState *chr = (CharDriverState *)opaque;
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MouseState *mouse = chr->opaque;
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unsigned char bytes[4] = { 0x40, 0x00, 0x00, 0x00 };
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int dx, dy;
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dx = mouse->axis[INPUT_AXIS_X];
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mouse->axis[INPUT_AXIS_X] = 0;
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dy = mouse->axis[INPUT_AXIS_Y];
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mouse->axis[INPUT_AXIS_Y] = 0;
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/* Movement deltas */
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bytes[0] |= (MSMOUSE_HI2(dy) << 2) | MSMOUSE_HI2(dx);
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@ -69,9 +76,9 @@ static void msmouse_event(void *opaque,
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bytes[2] |= MSMOUSE_LO6(dy);
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/* Buttons */
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bytes[0] |= (buttons_state & 0x01 ? 0x20 : 0x00);
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bytes[0] |= (buttons_state & 0x02 ? 0x10 : 0x00);
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bytes[3] |= (buttons_state & 0x04 ? 0x20 : 0x00);
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bytes[0] |= (mouse->btns[INPUT_BUTTON_LEFT] ? 0x20 : 0x00);
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bytes[0] |= (mouse->btns[INPUT_BUTTON_RIGHT] ? 0x10 : 0x00);
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bytes[3] |= (mouse->btns[INPUT_BUTTON_MIDDLE] ? 0x20 : 0x00);
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if (mouse->outlen <= sizeof(mouse->outbuf) - 4) {
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/* We always send the packet of, so that we do not have to keep track
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@ -82,8 +89,38 @@ static void msmouse_event(void *opaque,
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} else {
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/* queue full -> drop event */
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}
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}
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msmouse_chr_accept_input(chr);
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static void msmouse_input_event(DeviceState *dev, QemuConsole *src,
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InputEvent *evt)
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{
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MouseState *mouse = (MouseState *)dev;
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InputMoveEvent *move;
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InputBtnEvent *btn;
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switch (evt->type) {
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case INPUT_EVENT_KIND_REL:
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move = evt->u.rel.data;
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mouse->axis[move->axis] += move->value;
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break;
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case INPUT_EVENT_KIND_BTN:
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btn = evt->u.btn.data;
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mouse->btns[btn->button] = btn->down;
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break;
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default:
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/* keep gcc happy */
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break;
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}
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}
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static void msmouse_input_sync(DeviceState *dev)
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{
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MouseState *mouse = (MouseState *)dev;
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msmouse_queue_event(mouse);
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msmouse_chr_accept_input(mouse->chr);
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}
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static int msmouse_chr_write (struct CharDriverState *s, const uint8_t *buf, int len)
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@ -96,11 +133,18 @@ static void msmouse_chr_close (struct CharDriverState *chr)
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{
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MouseState *mouse = chr->opaque;
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qemu_remove_mouse_event_handler(mouse->entry);
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qemu_input_handler_unregister(mouse->hs);
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g_free(mouse);
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g_free(chr);
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}
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static QemuInputHandler msmouse_handler = {
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.name = "QEMU Microsoft Mouse",
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.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
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.event = msmouse_input_event,
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.sync = msmouse_input_sync,
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};
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static CharDriverState *qemu_chr_open_msmouse(const char *id,
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ChardevBackend *backend,
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ChardevReturn *ret,
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@ -117,8 +161,8 @@ static CharDriverState *qemu_chr_open_msmouse(const char *id,
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chr->explicit_be_open = true;
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mouse = g_new0(MouseState, 1);
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mouse->entry = qemu_add_mouse_event_handler(msmouse_event, chr, 0,
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"QEMU Microsoft Mouse");
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mouse->hs = qemu_input_handler_register((DeviceState *)mouse,
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&msmouse_handler);
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mouse->chr = chr;
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chr->opaque = mouse;
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