tcg-aarch64: Introduce tcg_out_insn_3314

Combines 4 other inline functions and tidies the prologue.

Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com>
Signed-off-by: Richard Henderson <rth@twiddle.net>
This commit is contained in:
Richard Henderson 2013-08-15 13:34:47 -07:00 committed by Richard Henderson
parent d82b78e48b
commit 95f72aa90a

View File

@ -284,6 +284,10 @@ typedef enum {
I3207_BLR = 0xd63f0000, I3207_BLR = 0xd63f0000,
I3207_RET = 0xd65f0000, I3207_RET = 0xd65f0000,
/* Load/store register pair instructions. */
I3314_LDP = 0x28400000,
I3314_STP = 0x28000000,
/* Add/subtract immediate instructions. */ /* Add/subtract immediate instructions. */
I3401_ADDI = 0x11000000, I3401_ADDI = 0x11000000,
I3401_ADDSI = 0x31000000, I3401_ADDSI = 0x31000000,
@ -457,6 +461,20 @@ static void tcg_out_insn_3207(TCGContext *s, AArch64Insn insn, TCGReg rn)
tcg_out32(s, insn | rn << 5); tcg_out32(s, insn | rn << 5);
} }
static void tcg_out_insn_3314(TCGContext *s, AArch64Insn insn,
TCGReg r1, TCGReg r2, TCGReg rn,
tcg_target_long ofs, bool pre, bool w)
{
insn |= 1u << 31; /* ext */
insn |= pre << 24;
insn |= w << 23;
assert(ofs >= -0x200 && ofs < 0x200 && (ofs & 7) == 0);
insn |= (ofs & (0x7f << 3)) << (15 - 3);
tcg_out32(s, insn | r2 << 10 | rn << 5 | r1);
}
static void tcg_out_insn_3401(TCGContext *s, AArch64Insn insn, TCGType ext, static void tcg_out_insn_3401(TCGContext *s, AArch64Insn insn, TCGType ext,
TCGReg rd, TCGReg rn, uint64_t aimm) TCGReg rd, TCGReg rn, uint64_t aimm)
{ {
@ -1292,56 +1310,6 @@ static void tcg_out_qemu_st(TCGContext *s, const TCGArg *args, int opc)
static uint8_t *tb_ret_addr; static uint8_t *tb_ret_addr;
/* callee stack use example:
stp x29, x30, [sp,#-32]!
mov x29, sp
stp x1, x2, [sp,#16]
...
ldp x1, x2, [sp,#16]
ldp x29, x30, [sp],#32
ret
*/
/* push r1 and r2, and alloc stack space for a total of
alloc_n elements (1 element=16 bytes, must be between 1 and 31. */
static inline void tcg_out_push_pair(TCGContext *s, TCGReg addr,
TCGReg r1, TCGReg r2, int alloc_n)
{
/* using indexed scaled simm7 STP 0x28800000 | (ext) | 0x01000000 (pre-idx)
| alloc_n * (-1) << 16 | r2 << 10 | addr << 5 | r1 */
assert(alloc_n > 0 && alloc_n < 0x20);
alloc_n = (-alloc_n) & 0x3f;
tcg_out32(s, 0xa9800000 | alloc_n << 16 | r2 << 10 | addr << 5 | r1);
}
/* dealloc stack space for a total of alloc_n elements and pop r1, r2. */
static inline void tcg_out_pop_pair(TCGContext *s, TCGReg addr,
TCGReg r1, TCGReg r2, int alloc_n)
{
/* using indexed scaled simm7 LDP 0x28c00000 | (ext) | nothing (post-idx)
| alloc_n << 16 | r2 << 10 | addr << 5 | r1 */
assert(alloc_n > 0 && alloc_n < 0x20);
tcg_out32(s, 0xa8c00000 | alloc_n << 16 | r2 << 10 | addr << 5 | r1);
}
static inline void tcg_out_store_pair(TCGContext *s, TCGReg addr,
TCGReg r1, TCGReg r2, int idx)
{
/* using register pair offset simm7 STP 0x29000000 | (ext)
| idx << 16 | r2 << 10 | addr << 5 | r1 */
assert(idx > 0 && idx < 0x20);
tcg_out32(s, 0xa9000000 | idx << 16 | r2 << 10 | addr << 5 | r1);
}
static inline void tcg_out_load_pair(TCGContext *s, TCGReg addr,
TCGReg r1, TCGReg r2, int idx)
{
/* using register pair offset simm7 LDP 0x29400000 | (ext)
| idx << 16 | r2 << 10 | addr << 5 | r1 */
assert(idx > 0 && idx < 0x20);
tcg_out32(s, 0xa9400000 | idx << 16 | r2 << 10 | addr << 5 | r1);
}
static void tcg_out_op(TCGContext *s, TCGOpcode opc, static void tcg_out_op(TCGContext *s, TCGOpcode opc,
const TCGArg args[TCG_MAX_OP_ARGS], const TCGArg args[TCG_MAX_OP_ARGS],
const int const_args[TCG_MAX_OP_ARGS]) const int const_args[TCG_MAX_OP_ARGS])
@ -1887,33 +1855,32 @@ static void tcg_target_qemu_prologue(TCGContext *s)
TCGReg r; TCGReg r;
/* save pairs (FP, LR) and (X19, X20) .. (X27, X28) */ /* save pairs (FP, LR) and (X19, X20) .. (X27, X28) */
frame_size_callee_saved = (1) + (TCG_REG_X28 - TCG_REG_X19) / 2 + 1; frame_size_callee_saved = 16 + (TCG_REG_X28 - TCG_REG_X19 + 1) * 8;
/* frame size requirement for TCG local variables */ /* frame size requirement for TCG local variables */
frame_size_tcg_locals = TCG_STATIC_CALL_ARGS_SIZE frame_size_tcg_locals = TCG_STATIC_CALL_ARGS_SIZE
+ CPU_TEMP_BUF_NLONGS * sizeof(long) + CPU_TEMP_BUF_NLONGS * sizeof(long)
+ (TCG_TARGET_STACK_ALIGN - 1); + (TCG_TARGET_STACK_ALIGN - 1);
frame_size_tcg_locals &= ~(TCG_TARGET_STACK_ALIGN - 1); frame_size_tcg_locals &= ~(TCG_TARGET_STACK_ALIGN - 1);
frame_size_tcg_locals /= TCG_TARGET_STACK_ALIGN;
/* push (FP, LR) and update sp */ /* Push (FP, LR) and allocate space for all saved registers. */
tcg_out_push_pair(s, TCG_REG_SP, tcg_out_insn(s, 3314, STP, TCG_REG_FP, TCG_REG_LR,
TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved); TCG_REG_SP, -frame_size_callee_saved, 1, 1);
/* Set up frame pointer for canonical unwinding. */ /* Set up frame pointer for canonical unwinding. */
tcg_out_movr_sp(s, TCG_TYPE_I64, TCG_REG_FP, TCG_REG_SP); tcg_out_movr_sp(s, TCG_TYPE_I64, TCG_REG_FP, TCG_REG_SP);
/* Store callee-preserved regs x19..x28. */ /* Store callee-preserved regs x19..x28. */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) { for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
int idx = (r - TCG_REG_X19) / 2 + 1; int ofs = (r - TCG_REG_X19 + 2) * 8;
tcg_out_store_pair(s, TCG_REG_SP, r, r + 1, idx); tcg_out_insn(s, 3314, STP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
} }
/* Make stack space for TCG locals. */ /* Make stack space for TCG locals. */
tcg_out_insn(s, 3401, SUBI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP, tcg_out_insn(s, 3401, SUBI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN); frame_size_tcg_locals);
/* inform TCG about how to find TCG locals with register, offset, size */ /* Inform TCG about how to find TCG locals with register, offset, size. */
tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE, tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE,
CPU_TEMP_BUF_NLONGS * sizeof(long)); CPU_TEMP_BUF_NLONGS * sizeof(long));
@ -1931,17 +1898,16 @@ static void tcg_target_qemu_prologue(TCGContext *s)
/* Remove TCG locals stack space. */ /* Remove TCG locals stack space. */
tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP, tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN); frame_size_tcg_locals);
/* restore registers x19..x28. /* Restore registers x19..x28. */
FP must be preserved, so it still points to callee_saved area */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) { for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
int idx = (r - TCG_REG_X19) / 2 + 1; int ofs = (r - TCG_REG_X19 + 2) * 8;
tcg_out_load_pair(s, TCG_REG_SP, r, r + 1, idx); tcg_out_insn(s, 3314, LDP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
} }
/* pop (FP, LR), restore SP to previous frame, return */ /* Pop (FP, LR), restore SP to previous frame. */
tcg_out_pop_pair(s, TCG_REG_SP, tcg_out_insn(s, 3314, LDP, TCG_REG_FP, TCG_REG_LR,
TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved); TCG_REG_SP, frame_size_callee_saved, 0, 1);
tcg_out_insn(s, 3207, RET, TCG_REG_LR); tcg_out_insn(s, 3207, RET, TCG_REG_LR);
} }