Fix stack spills for arm neon.
-----BEGIN PGP SIGNATURE----- iQFRBAABCgA7FiEEekgeeIaLTbaoWgXAZN846K9+IV8FAmGvcNUdHHJpY2hhcmQu aGVuZGVyc29uQGxpbmFyby5vcmcACgkQZN846K9+IV/Frgf8CCasn2VfHSZxUHVe 8Uc9vLeIVCht9kP3uP5GrRsyKljsyubQSf0ADSBuslLwZN5Nw9fElXiWoqW0jbOv hKJLEyhaUB02u0tGCIOvuAL4/cYBt0d9MWafqLrn5G43E9PjBAZiwQl0SxJkr5ju b2oKkvBFohy2x3W89pfw/Dbw3BoDWJe6d0Ky5R9UuVyXKLT8em/Ftr/J3+AGZh47 h3S6LVrryvrd8olhnT4oZGRAq/Nm7eWMHyNfX+8cgxze0ov8mO4wqdipBIpVidgP 2RYjZVesecOOJuoyiy7O1ef62n18Df8pGHooRfvCRGG895dRbp6vyOdpGOF78m6J j7GiSg== =LmtK -----END PGP SIGNATURE----- Merge tag 'pull-tcg-20211207' of https://gitlab.com/rth7680/qemu into staging Fix stack spills for arm neon. # gpg: Signature made Tue 07 Dec 2021 06:33:57 AM PST # gpg: using RSA key 7A481E78868B4DB6A85A05C064DF38E8AF7E215F # gpg: issuer "richard.henderson@linaro.org" # gpg: Good signature from "Richard Henderson <richard.henderson@linaro.org>" [ultimate] * tag 'pull-tcg-20211207' of https://gitlab.com/rth7680/qemu: tcg/arm: Reduce vector alignment requirement for NEON Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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92ac58e34c
@ -2523,8 +2523,13 @@ static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg arg,
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tcg_out_vldst(s, INSN_VLD1 | 0x7d0, arg, arg1, arg2);
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return;
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case TCG_TYPE_V128:
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/* regs 2; size 8; align 16 */
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tcg_out_vldst(s, INSN_VLD1 | 0xae0, arg, arg1, arg2);
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/*
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* We have only 8-byte alignment for the stack per the ABI.
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* Rather than dynamically re-align the stack, it's easier
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* to simply not request alignment beyond that. So:
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* regs 2; size 8; align 8
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*/
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tcg_out_vldst(s, INSN_VLD1 | 0xad0, arg, arg1, arg2);
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return;
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default:
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g_assert_not_reached();
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@ -2543,8 +2548,8 @@ static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg,
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tcg_out_vldst(s, INSN_VST1 | 0x7d0, arg, arg1, arg2);
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return;
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case TCG_TYPE_V128:
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/* regs 2; size 8; align 16 */
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tcg_out_vldst(s, INSN_VST1 | 0xae0, arg, arg1, arg2);
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/* See tcg_out_ld re alignment: regs 2; size 8; align 8 */
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tcg_out_vldst(s, INSN_VST1 | 0xad0, arg, arg1, arg2);
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return;
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default:
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g_assert_not_reached();
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@ -3061,7 +3061,13 @@ static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
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g_assert_not_reached();
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}
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assert(align <= TCG_TARGET_STACK_ALIGN);
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/*
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* Assume the stack is sufficiently aligned.
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* This affects e.g. ARM NEON, where we have 8 byte stack alignment
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* and do not require 16 byte vector alignment. This seems slightly
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* easier than fully parameterizing the above switch statement.
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*/
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align = MIN(TCG_TARGET_STACK_ALIGN, align);
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off = ROUND_UP(s->current_frame_offset, align);
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/* If we've exhausted the stack frame, restart with a smaller TB. */
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