ui/vnc: optimize setting in vnc_dpy_update()
Signed-off-by: Peter Lieven <pl@kamp.de> Reviewed-by: Wenchao Xia <xiawenc@linux.vnet.ibm.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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ui/vnc.c
16
ui/vnc.c
@ -430,30 +430,24 @@ static int vnc_refresh_server_surface(VncDisplay *vd);
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static void vnc_dpy_update(DisplayChangeListener *dcl,
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static void vnc_dpy_update(DisplayChangeListener *dcl,
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int x, int y, int w, int h)
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int x, int y, int w, int h)
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{
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{
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int i;
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VncDisplay *vd = container_of(dcl, VncDisplay, dcl);
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VncDisplay *vd = container_of(dcl, VncDisplay, dcl);
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struct VncSurface *s = &vd->guest;
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struct VncSurface *s = &vd->guest;
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int width = surface_width(vd->ds);
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int width = surface_width(vd->ds);
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int height = surface_height(vd->ds);
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int height = surface_height(vd->ds);
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h += y;
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/* this is needed this to ensure we updated all affected
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* blocks if x % VNC_DIRTY_PIXELS_PER_BIT != 0 */
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/* round x down to ensure the loop only spans one 16-pixel block per,
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iteration. otherwise, if (x % 16) != 0, the last iteration may span
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two 16-pixel blocks but we only mark the first as dirty
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*/
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w += (x % VNC_DIRTY_PIXELS_PER_BIT);
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w += (x % VNC_DIRTY_PIXELS_PER_BIT);
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x -= (x % VNC_DIRTY_PIXELS_PER_BIT);
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x -= (x % VNC_DIRTY_PIXELS_PER_BIT);
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x = MIN(x, width);
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x = MIN(x, width);
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y = MIN(y, height);
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y = MIN(y, height);
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w = MIN(x + w, width) - x;
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w = MIN(x + w, width) - x;
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h = MIN(h, height);
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h = MIN(y + h, height);
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for (; y < h; y++) {
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for (; y < h; y++) {
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for (i = 0; i < w; i += VNC_DIRTY_PIXELS_PER_BIT) {
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bitmap_set(s->dirty[y], x / VNC_DIRTY_PIXELS_PER_BIT,
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set_bit((x + i) / VNC_DIRTY_PIXELS_PER_BIT, s->dirty[y]);
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DIV_ROUND_UP(w, VNC_DIRTY_PIXELS_PER_BIT));
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}
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}
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}
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}
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}
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