ps2: QOMify PS2KbdState
Make PS2KbdState into a new PS2_KBD_DEVICE QOM type which inherits from the abstract PS2_DEVICE type. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Acked-by: Helge Deller <deller@gmx.de> Message-Id: <20220624134109.881989-4-mark.cave-ayland@ilande.co.uk>
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64bbdd138a
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8f84e53cd0
104
hw/input/ps2.c
104
hw/input/ps2.c
@ -31,6 +31,7 @@
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#include "ui/input.h"
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#include "sysemu/reset.h"
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#include "sysemu/runstate.h"
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#include "qapi/error.h"
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#include "trace.h"
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@ -108,15 +109,19 @@ struct PS2State {
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#define TYPE_PS2_DEVICE "ps2-device"
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OBJECT_DECLARE_SIMPLE_TYPE(PS2State, PS2_DEVICE)
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typedef struct {
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PS2State common;
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struct PS2KbdState {
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PS2State parent_obj;
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int scan_enabled;
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int translate;
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int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
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int ledstate;
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bool need_high_bit;
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unsigned int modifiers; /* bitmask of MOD_* constants above */
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} PS2KbdState;
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};
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#define TYPE_PS2_KBD_DEVICE "ps2-kbd"
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OBJECT_DECLARE_SIMPLE_TYPE(PS2KbdState, PS2_KBD_DEVICE)
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typedef struct {
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PS2State common;
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@ -330,6 +335,7 @@ static void ps2_cqueue_reset(PS2State *s)
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static void ps2_put_keycode(void *opaque, int keycode)
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{
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PS2KbdState *s = opaque;
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PS2State *ps = PS2_DEVICE(s);
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trace_ps2_put_keycode(opaque, keycode);
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qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER, NULL);
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@ -338,13 +344,13 @@ static void ps2_put_keycode(void *opaque, int keycode)
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if (keycode == 0xf0) {
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s->need_high_bit = true;
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} else if (s->need_high_bit) {
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ps2_queue(&s->common, translate_table[keycode] | 0x80);
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ps2_queue(ps, translate_table[keycode] | 0x80);
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s->need_high_bit = false;
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} else {
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ps2_queue(&s->common, translate_table[keycode]);
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ps2_queue(ps, translate_table[keycode]);
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}
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} else {
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ps2_queue(&s->common, keycode);
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ps2_queue(ps, keycode);
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}
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}
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@ -617,96 +623,99 @@ static void ps2_set_ledstate(PS2KbdState *s, int ledstate)
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static void ps2_reset_keyboard(PS2KbdState *s)
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{
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PS2State *ps2 = PS2_DEVICE(s);
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trace_ps2_reset_keyboard(s);
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s->scan_enabled = 1;
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s->scancode_set = 2;
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ps2_reset_queue(&s->common);
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ps2_reset_queue(ps2);
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ps2_set_ledstate(s, 0);
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}
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void ps2_write_keyboard(void *opaque, int val)
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{
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PS2KbdState *s = (PS2KbdState *)opaque;
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PS2State *ps2 = PS2_DEVICE(s);
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trace_ps2_write_keyboard(opaque, val);
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ps2_cqueue_reset(&s->common);
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switch (s->common.write_cmd) {
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ps2_cqueue_reset(ps2);
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switch (ps2->write_cmd) {
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default:
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case -1:
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switch (val) {
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case 0x00:
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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break;
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case 0x05:
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ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
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ps2_cqueue_1(ps2, KBD_REPLY_RESEND);
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break;
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case KBD_CMD_GET_ID:
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/* We emulate a MF2 AT keyboard here */
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ps2_cqueue_3(&s->common, KBD_REPLY_ACK, KBD_REPLY_ID,
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ps2_cqueue_3(ps2, KBD_REPLY_ACK, KBD_REPLY_ID,
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s->translate ? 0x41 : 0x83);
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break;
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case KBD_CMD_ECHO:
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ps2_cqueue_1(&s->common, KBD_CMD_ECHO);
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ps2_cqueue_1(ps2, KBD_CMD_ECHO);
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break;
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case KBD_CMD_ENABLE:
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s->scan_enabled = 1;
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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break;
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case KBD_CMD_SCANCODE:
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case KBD_CMD_SET_LEDS:
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case KBD_CMD_SET_RATE:
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case KBD_CMD_SET_MAKE_BREAK:
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s->common.write_cmd = val;
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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ps2->write_cmd = val;
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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break;
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case KBD_CMD_RESET_DISABLE:
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ps2_reset_keyboard(s);
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s->scan_enabled = 0;
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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break;
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case KBD_CMD_RESET_ENABLE:
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ps2_reset_keyboard(s);
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s->scan_enabled = 1;
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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break;
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case KBD_CMD_RESET:
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ps2_reset_keyboard(s);
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ps2_cqueue_2(&s->common,
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ps2_cqueue_2(ps2,
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KBD_REPLY_ACK,
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KBD_REPLY_POR);
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break;
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case KBD_CMD_SET_TYPEMATIC:
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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break;
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default:
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ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
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ps2_cqueue_1(ps2, KBD_REPLY_RESEND);
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break;
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}
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break;
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case KBD_CMD_SET_MAKE_BREAK:
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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s->common.write_cmd = -1;
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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ps2->write_cmd = -1;
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break;
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case KBD_CMD_SCANCODE:
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if (val == 0) {
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ps2_cqueue_2(&s->common, KBD_REPLY_ACK, s->translate ?
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ps2_cqueue_2(ps2, KBD_REPLY_ACK, s->translate ?
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translate_table[s->scancode_set] : s->scancode_set);
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} else if (val >= 1 && val <= 3) {
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s->scancode_set = val;
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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} else {
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ps2_cqueue_1(&s->common, KBD_REPLY_RESEND);
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ps2_cqueue_1(ps2, KBD_REPLY_RESEND);
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}
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s->common.write_cmd = -1;
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ps2->write_cmd = -1;
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break;
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case KBD_CMD_SET_LEDS:
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ps2_set_ledstate(s, val);
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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s->common.write_cmd = -1;
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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ps2->write_cmd = -1;
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break;
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case KBD_CMD_SET_RATE:
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ps2_cqueue_1(&s->common, KBD_REPLY_ACK);
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s->common.write_cmd = -1;
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ps2_cqueue_1(ps2, KBD_REPLY_ACK);
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ps2->write_cmd = -1;
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break;
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}
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}
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@ -1075,9 +1084,10 @@ static void ps2_common_post_load(PS2State *s)
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static void ps2_kbd_reset(void *opaque)
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{
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PS2KbdState *s = (PS2KbdState *) opaque;
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PS2State *ps2 = PS2_DEVICE(s);
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trace_ps2_kbd_reset(opaque);
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ps2_common_reset(&s->common);
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ps2_common_reset(ps2);
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s->scan_enabled = 1;
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s->translate = 0;
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s->scancode_set = 2;
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@ -1164,15 +1174,16 @@ static const VMStateDescription vmstate_ps2_keyboard_need_high_bit = {
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static bool ps2_keyboard_cqueue_needed(void *opaque)
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{
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PS2KbdState *s = opaque;
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PS2State *ps2 = PS2_DEVICE(s);
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return s->common.queue.cwptr != -1; /* the queue is mostly empty */
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return ps2->queue.cwptr != -1; /* the queue is mostly empty */
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}
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static const VMStateDescription vmstate_ps2_keyboard_cqueue = {
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.name = "ps2kbd/command_reply_queue",
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.needed = ps2_keyboard_cqueue_needed,
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.fields = (VMStateField[]) {
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VMSTATE_INT32(common.queue.cwptr, PS2KbdState),
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VMSTATE_INT32(parent_obj.queue.cwptr, PS2KbdState),
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VMSTATE_END_OF_LIST()
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}
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};
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@ -1180,7 +1191,7 @@ static const VMStateDescription vmstate_ps2_keyboard_cqueue = {
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static int ps2_kbd_post_load(void *opaque, int version_id)
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{
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PS2KbdState *s = (PS2KbdState *)opaque;
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PS2State *ps2 = &s->common;
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PS2State *ps2 = PS2_DEVICE(s);
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if (version_id == 2) {
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s->scancode_set = 2;
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@ -1197,7 +1208,8 @@ static const VMStateDescription vmstate_ps2_keyboard = {
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.minimum_version_id = 2,
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.post_load = ps2_kbd_post_load,
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.fields = (VMStateField[]) {
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VMSTATE_STRUCT(common, PS2KbdState, 0, vmstate_ps2_common, PS2State),
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VMSTATE_STRUCT(parent_obj, PS2KbdState, 0, vmstate_ps2_common,
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PS2State),
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VMSTATE_INT32(scan_enabled, PS2KbdState),
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VMSTATE_INT32(translate, PS2KbdState),
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VMSTATE_INT32_V(scancode_set, PS2KbdState, 3),
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@ -1250,11 +1262,18 @@ static QemuInputHandler ps2_keyboard_handler = {
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void *ps2_kbd_init(void (*update_irq)(void *, int), void *update_arg)
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{
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PS2KbdState *s = g_new0(PS2KbdState, 1);
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DeviceState *dev;
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PS2KbdState *s;
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PS2State *ps2;
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dev = qdev_new(TYPE_PS2_KBD_DEVICE);
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sysbus_realize_and_unref(SYS_BUS_DEVICE(dev), &error_fatal);
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s = PS2_KBD_DEVICE(dev);
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ps2 = PS2_DEVICE(s);
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trace_ps2_kbd_init(s);
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s->common.update_irq = update_irq;
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s->common.update_arg = update_arg;
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ps2->update_irq = update_irq;
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ps2->update_arg = update_arg;
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s->scancode_set = 2;
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vmstate_register(NULL, 0, &vmstate_ps2_keyboard, s);
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qemu_input_handler_register((DeviceState *)s,
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@ -1284,6 +1303,12 @@ void *ps2_mouse_init(void (*update_irq)(void *, int), void *update_arg)
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return s;
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}
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static const TypeInfo ps2_kbd_info = {
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.name = TYPE_PS2_KBD_DEVICE,
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.parent = TYPE_PS2_DEVICE,
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.instance_size = sizeof(PS2KbdState),
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};
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static void ps2_class_init(ObjectClass *klass, void *data)
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{
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DeviceClass *dc = DEVICE_CLASS(klass);
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@ -1302,6 +1327,7 @@ static const TypeInfo ps2_info = {
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static void ps2_register_types(void)
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{
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type_register_static(&ps2_info);
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type_register_static(&ps2_kbd_info);
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}
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type_init(ps2_register_types)
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