loader: Allow ELF loader to auto-detect the ELF arch
If the caller didn't specify an architecture for the ELF machine the load_elf() function will auto detect it based on the ELF file. Signed-off-by: Alistair Francis <alistair.francis@xilinx.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Message-id: f2d70b47fcad31445f947f8817a0e146d80a046b.1474331683.git.alistair.francis@xilinx.com Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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@ -280,6 +280,11 @@ static int glue(load_elf, SZ)(const char *name, int fd,
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glue(bswap_ehdr, SZ)(&ehdr);
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glue(bswap_ehdr, SZ)(&ehdr);
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}
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}
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if (elf_machine <= EM_NONE) {
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/* The caller didn't specify an ARCH, we can figure it out */
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elf_machine = ehdr.e_machine;
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}
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switch (elf_machine) {
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switch (elf_machine) {
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case EM_PPC64:
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case EM_PPC64:
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if (ehdr.e_machine != EM_PPC64) {
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if (ehdr.e_machine != EM_PPC64) {
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@ -68,6 +68,8 @@ const char *load_elf_strerror(int error);
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* load will fail if the target ELF does not match. Some architectures
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* load will fail if the target ELF does not match. Some architectures
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* have some architecture-specific behaviours that come into effect when
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* have some architecture-specific behaviours that come into effect when
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* their particular values for @elf_machine are set.
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* their particular values for @elf_machine are set.
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* If @elf_machine is EM_NONE then the machine type will be read from the
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* ELF header and no checks will be carried out against the machine type.
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*/
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*/
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int load_elf(const char *filename, uint64_t (*translate_fn)(void *, uint64_t),
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int load_elf(const char *filename, uint64_t (*translate_fn)(void *, uint64_t),
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