tcg/loongarch64: Set vector registers call clobbered
Because there are more call clobbered registers than call saved registers, we begin with all registers as call clobbered and then reset those that are saved. This was missed when we introduced the LSX support. Cc: qemu-stable@nongnu.org Fixes:16288ded94
("tcg/loongarch64: Lower basic tcg vec ops to LSX") Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2136 Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Reviewed-by: Song Gao <gaosong@loongson.cn> Message-Id: <20240201233414.500588-1-richard.henderson@linaro.org> (cherry picked from commit45bf0e7aa6
) Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
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@ -2327,7 +2327,7 @@ static void tcg_target_init(TCGContext *s)
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tcg_target_available_regs[TCG_TYPE_I32] = ALL_GENERAL_REGS;
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tcg_target_available_regs[TCG_TYPE_I64] = ALL_GENERAL_REGS;
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tcg_target_call_clobber_regs = ALL_GENERAL_REGS;
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tcg_target_call_clobber_regs = ALL_GENERAL_REGS | ALL_VECTOR_REGS;
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tcg_regset_reset_reg(tcg_target_call_clobber_regs, TCG_REG_S0);
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tcg_regset_reset_reg(tcg_target_call_clobber_regs, TCG_REG_S1);
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tcg_regset_reset_reg(tcg_target_call_clobber_regs, TCG_REG_S2);
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