hw/display/artist: Refactor artist_rop8() to avoid buffer over-run
Invalid I/O writes can craft an offset out of the vram_buffer range. Instead of passing an unsafe pointer to artist_rop8(), pass the vram_buffer and the offset. We can now check if the offset is in range before accessing it. We avoid: Program terminated with signal SIGSEGV, Segmentation fault. 284 *dst &= ~plane_mask; (gdb) bt #0 0x000056367b2085c0 in artist_rop8 (s=0x56367d38b510, dst=0x7f9f972fffff <error: Cannot access memory at address 0x7f9f972fffff>, val=0 '\000') at hw/display/artist.c:284 #1 0x000056367b209325 in draw_line (s=0x56367d38b510, x1=-20480, y1=-1, x2=0, y2=17920, update_start=true, skip_pix=-1, max_pix=-1) at hw/display/artist.c:646 Reported-by: LLVM libFuzzer Buglink: https://bugs.launchpad.net/qemu/+bug/1880326 Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Helge Deller <deller@gmx.de>
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@ -273,11 +273,20 @@ static artist_rop_t artist_get_op(ARTISTState *s)
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return (s->image_bitmap_op >> 8) & 0xf;
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}
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static void artist_rop8(ARTISTState *s, uint8_t *dst, uint8_t val)
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static void artist_rop8(ARTISTState *s, struct vram_buffer *buf,
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int offset, uint8_t val)
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{
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const artist_rop_t op = artist_get_op(s);
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uint8_t plane_mask = s->plane_mask & 0xff;
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uint8_t plane_mask;
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uint8_t *dst;
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if (offset < 0 || offset >= buf->size) {
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qemu_log_mask(LOG_GUEST_ERROR,
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"rop8 offset:%d bufsize:%u\n", offset, buf->size);
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return;
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}
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dst = buf->data + offset;
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plane_mask = s->plane_mask & 0xff;
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switch (op) {
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case ARTIST_ROP_CLEAR:
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@ -375,7 +384,7 @@ static void vram_bit_write(ARTISTState *s, int posx, int posy, bool incr_x,
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for (i = 0; i < pix_count; i++) {
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uint32_t off = offset + pix_count - 1 - i;
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if (off < buf->size) {
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artist_rop8(s, p + off,
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artist_rop8(s, buf, off,
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(data & 1) ? (s->plane_mask >> 24) : 0);
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}
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data >>= 1;
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@ -395,7 +404,7 @@ static void vram_bit_write(ARTISTState *s, int posx, int posy, bool incr_x,
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s->vram_bitmask & (1 << (28 + i))) {
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uint32_t off = offset + 3 - i;
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if (off < buf->size) {
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artist_rop8(s, p + off, data8[ROP8OFF(i)]);
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artist_rop8(s, buf, off, data8[ROP8OFF(i)]);
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}
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}
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}
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@ -424,10 +433,10 @@ static void vram_bit_write(ARTISTState *s, int posx, int posy, bool incr_x,
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if (!(s->image_bitmap_op & 0x20000000) ||
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(vram_bitmask & mask)) {
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if (data & mask) {
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artist_rop8(s, p + offset + i, s->fg_color);
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artist_rop8(s, buf, offset + i, s->fg_color);
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} else {
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if (!(s->image_bitmap_op & 0x10000002)) {
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artist_rop8(s, p + offset + i, s->bg_color);
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artist_rop8(s, buf, offset + i, s->bg_color);
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}
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}
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}
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@ -505,7 +514,7 @@ static void block_move(ARTISTState *s, int source_x, int source_y, int dest_x,
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if (dst + column > buf->size || src + column > buf->size) {
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continue;
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}
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artist_rop8(s, buf->data + dst + column, buf->data[src + column]);
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artist_rop8(s, buf, dst + column, buf->data[src + column]);
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}
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}
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@ -546,7 +555,7 @@ static void fill_window(ARTISTState *s, int startx, int starty,
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offset = y * s->width;
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for (x = startx; x < startx + width; x++) {
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artist_rop8(s, buf->data + offset + x, color);
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artist_rop8(s, buf, offset + x, color);
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}
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}
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artist_invalidate_lines(buf, starty, height);
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@ -559,7 +568,6 @@ static void draw_line(ARTISTState *s, int x1, int y1, int x2, int y2,
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uint8_t color;
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int dx, dy, t, e, x, y, incy, diago, horiz;
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bool c1;
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uint8_t *p;
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trace_artist_draw_line(x1, y1, x2, y2);
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@ -628,16 +636,18 @@ static void draw_line(ARTISTState *s, int x1, int y1, int x2, int y2,
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color = artist_get_color(s);
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do {
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int ofs;
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if (c1) {
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p = buf->data + x * s->width + y;
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ofs = x * s->width + y;
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} else {
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p = buf->data + y * s->width + x;
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ofs = y * s->width + x;
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}
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if (skip_pix > 0) {
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skip_pix--;
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} else {
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artist_rop8(s, p, color);
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artist_rop8(s, buf, ofs, color);
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}
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if (e > 0) {
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@ -771,10 +781,10 @@ static void font_write16(ARTISTState *s, uint16_t val)
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for (i = 0; i < 16; i++) {
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mask = 1 << (15 - i);
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if (val & mask) {
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artist_rop8(s, buf->data + offset + i, color);
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artist_rop8(s, buf, offset + i, color);
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} else {
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if (!(s->image_bitmap_op & 0x20000000)) {
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artist_rop8(s, buf->data + offset + i, s->bg_color);
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artist_rop8(s, buf, offset + i, s->bg_color);
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}
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}
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}
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