char: move console in its own file
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Eric Blake <eblake@redhat.com>
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@ -1,4 +1,5 @@
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chardev-obj-y += char.o
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chardev-obj-y += char.o
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chardev-obj-$(CONFIG_WIN32) += char-console.o
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chardev-obj-$(CONFIG_POSIX) += char-fd.o
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chardev-obj-$(CONFIG_POSIX) += char-fd.o
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chardev-obj-y += char-file.o
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chardev-obj-y += char-file.o
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chardev-obj-y += char-io.o
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chardev-obj-y += char-io.o
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53
chardev/char-console.c
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53
chardev/char-console.c
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@ -0,0 +1,53 @@
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/*
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* QEMU System Emulator
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*
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* Copyright (c) 2003-2008 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "qemu/osdep.h"
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#include "char-win.h"
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static void qemu_chr_open_win_con(Chardev *chr,
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ChardevBackend *backend,
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bool *be_opened,
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Error **errp)
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{
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qemu_chr_open_win_file(chr, GetStdHandle(STD_OUTPUT_HANDLE));
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}
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static void char_console_class_init(ObjectClass *oc, void *data)
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{
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ChardevClass *cc = CHARDEV_CLASS(oc);
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cc->open = qemu_chr_open_win_con;
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}
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static const TypeInfo char_console_type_info = {
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.name = TYPE_CHARDEV_CONSOLE,
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.parent = TYPE_CHARDEV_WIN,
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.class_init = char_console_class_init,
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};
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static void register_types(void)
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{
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type_register_static(&char_console_type_info);
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}
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type_init(register_types);
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@ -2342,9 +2342,6 @@ static void register_types(void)
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#endif
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#endif
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#ifdef HAVE_CHARDEV_PTY
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#ifdef HAVE_CHARDEV_PTY
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type_register_static(&char_pty_type_info);
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type_register_static(&char_pty_type_info);
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#endif
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#ifdef _WIN32
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type_register_static(&char_console_type_info);
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#endif
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#endif
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type_register_static(&char_pipe_type_info);
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type_register_static(&char_pipe_type_info);
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