aio: add non-blocking variant of aio_wait
This will be used when polling the GSource attached to an AioContext. Reviewed-by: Anthony Liguori <aliguori@us.ibm.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
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4231c88d27
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7c0628b20e
20
aio.c
20
aio.c
@ -93,13 +93,16 @@ void aio_set_event_notifier(AioContext *ctx,
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(AioFlushHandler *)io_flush, notifier);
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}
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bool aio_wait(AioContext *ctx)
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bool aio_poll(AioContext *ctx, bool blocking)
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{
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static struct timeval tv0;
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AioHandler *node;
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fd_set rdfds, wrfds;
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int max_fd = -1;
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int ret;
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bool busy;
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bool busy, progress;
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progress = false;
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/*
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* If there are callbacks left that have been queued, we need to call then.
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@ -107,6 +110,11 @@ bool aio_wait(AioContext *ctx)
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* does not need a complete flush (as is the case for qemu_aio_wait loops).
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*/
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if (aio_bh_poll(ctx)) {
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blocking = false;
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progress = true;
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}
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if (progress && !blocking) {
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return true;
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}
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@ -142,11 +150,11 @@ bool aio_wait(AioContext *ctx)
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/* No AIO operations? Get us out of here */
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if (!busy) {
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return false;
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return progress;
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}
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/* wait until next event */
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ret = select(max_fd, &rdfds, &wrfds, NULL, NULL);
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ret = select(max_fd, &rdfds, &wrfds, NULL, blocking ? NULL : &tv0);
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/* if we have any readable fds, dispatch event */
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if (ret > 0) {
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@ -161,11 +169,13 @@ bool aio_wait(AioContext *ctx)
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if (!node->deleted &&
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FD_ISSET(node->fd, &rdfds) &&
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node->io_read) {
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progress = true;
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node->io_read(node->opaque);
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}
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if (!node->deleted &&
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FD_ISSET(node->fd, &wrfds) &&
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node->io_write) {
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progress = true;
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node->io_write(node->opaque);
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}
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@ -181,5 +191,5 @@ bool aio_wait(AioContext *ctx)
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}
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}
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return true;
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return progress;
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}
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2
async.c
2
async.c
@ -144,5 +144,5 @@ AioContext *aio_context_new(void)
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void aio_flush(AioContext *ctx)
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{
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while (aio_wait(ctx));
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while (aio_poll(ctx, true));
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}
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@ -534,7 +534,7 @@ void qemu_aio_flush(void)
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bool qemu_aio_wait(void)
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{
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return aio_wait(qemu_aio_context);
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return aio_poll(qemu_aio_context, true);
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}
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void qemu_aio_set_fd_handler(int fd,
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21
qemu-aio.h
21
qemu-aio.h
@ -133,13 +133,22 @@ void qemu_bh_delete(QEMUBH *bh);
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* outstanding AIO operations have been completed or cancelled. */
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void aio_flush(AioContext *ctx);
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/* Wait for a single AIO completion to occur. This function will wait
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* until a single AIO event has completed and it will ensure something
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* has moved before returning. This can issue new pending aio as
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* result of executing I/O completion or bh callbacks.
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/* Progress in completing AIO work to occur. This can issue new pending
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* aio as a result of executing I/O completion or bh callbacks.
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*
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* Return whether there is still any pending AIO operation. */
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bool aio_wait(AioContext *ctx);
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* If there is no pending AIO operation or completion (bottom half),
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* return false. If there are pending bottom halves, return true.
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*
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* If there are no pending bottom halves, but there are pending AIO
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* operations, it may not be possible to make any progress without
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* blocking. If @blocking is true, this function will wait until one
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* or more AIO events have completed, to ensure something has moved
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* before returning.
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*
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* If @blocking is false, this function will also return false if the
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* function cannot make any progress without blocking.
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*/
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bool aio_poll(AioContext *ctx, bool blocking);
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#ifdef CONFIG_POSIX
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/* Returns 1 if there are still outstanding AIO requests; 0 otherwise */
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