qapi/migration.json: Fix indentation

Commits 6a9ad15420 and 9004db48c0 added some
new text to qapi/migration.json which doesn't fit the stricter
indentation requirements imposed by the rST documentation generator.
Reindent those lines to the new standard.

Reviewed-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <20200810195019.25427-2-peter.maydell@linaro.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
This commit is contained in:
Peter Maydell 2020-08-10 20:50:00 +01:00 committed by Markus Armbruster
parent dcdc07a97c
commit 76dd0f8497

View File

@ -667,18 +667,18 @@
# Defaults to none. (Since 5.0) # Defaults to none. (Since 5.0)
# #
# @multifd-zlib-level: Set the compression level to be used in live # @multifd-zlib-level: Set the compression level to be used in live
# migration, the compression level is an integer between 0 # migration, the compression level is an integer between 0
# and 9, where 0 means no compression, 1 means the best # and 9, where 0 means no compression, 1 means the best
# compression speed, and 9 means best compression ratio which # compression speed, and 9 means best compression ratio which
# will consume more CPU. # will consume more CPU.
# Defaults to 1. (Since 5.0) # Defaults to 1. (Since 5.0)
# #
# @multifd-zstd-level: Set the compression level to be used in live # @multifd-zstd-level: Set the compression level to be used in live
# migration, the compression level is an integer between 0 # migration, the compression level is an integer between 0
# and 20, where 0 means no compression, 1 means the best # and 20, where 0 means no compression, 1 means the best
# compression speed, and 20 means best compression ratio which # compression speed, and 20 means best compression ratio which
# will consume more CPU. # will consume more CPU.
# Defaults to 1. (Since 5.0) # Defaults to 1. (Since 5.0)
# #
# @block-bitmap-mapping: Maps block nodes and bitmaps on them to # @block-bitmap-mapping: Maps block nodes and bitmaps on them to
# aliases for the purpose of dirty bitmap migration. Such # aliases for the purpose of dirty bitmap migration. Such
@ -827,18 +827,18 @@
# Defaults to none. (Since 5.0) # Defaults to none. (Since 5.0)
# #
# @multifd-zlib-level: Set the compression level to be used in live # @multifd-zlib-level: Set the compression level to be used in live
# migration, the compression level is an integer between 0 # migration, the compression level is an integer between 0
# and 9, where 0 means no compression, 1 means the best # and 9, where 0 means no compression, 1 means the best
# compression speed, and 9 means best compression ratio which # compression speed, and 9 means best compression ratio which
# will consume more CPU. # will consume more CPU.
# Defaults to 1. (Since 5.0) # Defaults to 1. (Since 5.0)
# #
# @multifd-zstd-level: Set the compression level to be used in live # @multifd-zstd-level: Set the compression level to be used in live
# migration, the compression level is an integer between 0 # migration, the compression level is an integer between 0
# and 20, where 0 means no compression, 1 means the best # and 20, where 0 means no compression, 1 means the best
# compression speed, and 20 means best compression ratio which # compression speed, and 20 means best compression ratio which
# will consume more CPU. # will consume more CPU.
# Defaults to 1. (Since 5.0) # Defaults to 1. (Since 5.0)
# #
# @block-bitmap-mapping: Maps block nodes and bitmaps on them to # @block-bitmap-mapping: Maps block nodes and bitmaps on them to
# aliases for the purpose of dirty bitmap migration. Such # aliases for the purpose of dirty bitmap migration. Such
@ -1023,18 +1023,18 @@
# Defaults to none. (Since 5.0) # Defaults to none. (Since 5.0)
# #
# @multifd-zlib-level: Set the compression level to be used in live # @multifd-zlib-level: Set the compression level to be used in live
# migration, the compression level is an integer between 0 # migration, the compression level is an integer between 0
# and 9, where 0 means no compression, 1 means the best # and 9, where 0 means no compression, 1 means the best
# compression speed, and 9 means best compression ratio which # compression speed, and 9 means best compression ratio which
# will consume more CPU. # will consume more CPU.
# Defaults to 1. (Since 5.0) # Defaults to 1. (Since 5.0)
# #
# @multifd-zstd-level: Set the compression level to be used in live # @multifd-zstd-level: Set the compression level to be used in live
# migration, the compression level is an integer between 0 # migration, the compression level is an integer between 0
# and 20, where 0 means no compression, 1 means the best # and 20, where 0 means no compression, 1 means the best
# compression speed, and 20 means best compression ratio which # compression speed, and 20 means best compression ratio which
# will consume more CPU. # will consume more CPU.
# Defaults to 1. (Since 5.0) # Defaults to 1. (Since 5.0)
# #
# @block-bitmap-mapping: Maps block nodes and bitmaps on them to # @block-bitmap-mapping: Maps block nodes and bitmaps on them to
# aliases for the purpose of dirty bitmap migration. Such # aliases for the purpose of dirty bitmap migration. Such