qapi/migration.json: Fix indentation
Commits6a9ad15420
and9004db48c0
added some new text to qapi/migration.json which doesn't fit the stricter indentation requirements imposed by the rST documentation generator. Reindent those lines to the new standard. Reviewed-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-Id: <20200810195019.25427-2-peter.maydell@linaro.org> Signed-off-by: Markus Armbruster <armbru@redhat.com>
This commit is contained in:
parent
dcdc07a97c
commit
76dd0f8497
@ -667,18 +667,18 @@
|
||||
# Defaults to none. (Since 5.0)
|
||||
#
|
||||
# @multifd-zlib-level: Set the compression level to be used in live
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 9, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 9 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 9, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 9 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
#
|
||||
# @multifd-zstd-level: Set the compression level to be used in live
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 20, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 20 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 20, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 20 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
#
|
||||
# @block-bitmap-mapping: Maps block nodes and bitmaps on them to
|
||||
# aliases for the purpose of dirty bitmap migration. Such
|
||||
@ -827,18 +827,18 @@
|
||||
# Defaults to none. (Since 5.0)
|
||||
#
|
||||
# @multifd-zlib-level: Set the compression level to be used in live
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 9, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 9 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 9, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 9 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
#
|
||||
# @multifd-zstd-level: Set the compression level to be used in live
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 20, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 20 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 20, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 20 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
#
|
||||
# @block-bitmap-mapping: Maps block nodes and bitmaps on them to
|
||||
# aliases for the purpose of dirty bitmap migration. Such
|
||||
@ -1023,18 +1023,18 @@
|
||||
# Defaults to none. (Since 5.0)
|
||||
#
|
||||
# @multifd-zlib-level: Set the compression level to be used in live
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 9, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 9 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 9, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 9 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
#
|
||||
# @multifd-zstd-level: Set the compression level to be used in live
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 20, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 20 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
# migration, the compression level is an integer between 0
|
||||
# and 20, where 0 means no compression, 1 means the best
|
||||
# compression speed, and 20 means best compression ratio which
|
||||
# will consume more CPU.
|
||||
# Defaults to 1. (Since 5.0)
|
||||
#
|
||||
# @block-bitmap-mapping: Maps block nodes and bitmaps on them to
|
||||
# aliases for the purpose of dirty bitmap migration. Such
|
||||
|
Loading…
Reference in New Issue
Block a user