SH4: Implement MOVUA.L
* target-sh4/translate.c (_decode_opc): Implement MOVUA.L. (Vladimir Prus) git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5473 c046a42c-6fe2-441c-8c8c-71466251a162
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@ -1515,6 +1515,17 @@ void _decode_opc(DisasContext * ctx)
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case 0x00c3: /* movca.l R0,@Rm */
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tcg_gen_qemu_st32(REG(0), REG(B11_8), ctx->memidx);
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return;
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case 0x40a9:
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/* MOVUA.L @Rm,R0 (Rm) -> R0
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Load non-boundary-aligned data */
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tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
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return;
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case 0x40e9:
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/* MOVUA.L @Rm+,R0 (Rm) -> R0, Rm + 4 -> Rm
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Load non-boundary-aligned data */
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tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
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tcg_gen_addi_i32(REG(B11_8), REG(B11_8), 4);
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return;
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case 0x0029: /* movt Rn */
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tcg_gen_andi_i32(REG(B11_8), cpu_sr, SR_T);
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return;
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