SH4: Implement MOVUA.L

* target-sh4/translate.c (_decode_opc): Implement
   MOVUA.L.

(Vladimir Prus)

git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5473 c046a42c-6fe2-441c-8c8c-71466251a162
This commit is contained in:
aurel32 2008-10-12 23:32:59 +00:00
parent bdbf22e6b7
commit 7526aa2d00

View File

@ -1515,6 +1515,17 @@ void _decode_opc(DisasContext * ctx)
case 0x00c3: /* movca.l R0,@Rm */
tcg_gen_qemu_st32(REG(0), REG(B11_8), ctx->memidx);
return;
case 0x40a9:
/* MOVUA.L @Rm,R0 (Rm) -> R0
Load non-boundary-aligned data */
tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
return;
case 0x40e9:
/* MOVUA.L @Rm+,R0 (Rm) -> R0, Rm + 4 -> Rm
Load non-boundary-aligned data */
tcg_gen_qemu_ld32u(REG(0), REG(B11_8), ctx->memidx);
tcg_gen_addi_i32(REG(B11_8), REG(B11_8), 4);
return;
case 0x0029: /* movt Rn */
tcg_gen_andi_i32(REG(B11_8), cpu_sr, SR_T);
return;