hw/pflash: refactor pflash_data_write()
Move the offset calculation, do it once at the start of the function and let the 'p' variable point directly to the memory location which should be updated. This makes it simpler to update other buffers than pfl->storage in an upcoming patch. No functional change. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-ID: <20240108160900.104835-2-kraxel@redhat.com> Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> (cherry picked from commit 3b14a555fdb627ac091559ef5931c887d06590d8) Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
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@ -403,33 +403,35 @@ static void pflash_update(PFlashCFI01 *pfl, int offset,
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static inline void pflash_data_write(PFlashCFI01 *pfl, hwaddr offset,
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uint32_t value, int width, int be)
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{
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uint8_t *p = pfl->storage;
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uint8_t *p;
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trace_pflash_data_write(pfl->name, offset, width, value, pfl->counter);
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p = pfl->storage + offset;
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switch (width) {
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case 1:
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p[offset] = value;
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p[0] = value;
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break;
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case 2:
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if (be) {
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p[offset] = value >> 8;
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p[offset + 1] = value;
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p[0] = value >> 8;
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p[1] = value;
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} else {
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p[offset] = value;
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p[offset + 1] = value >> 8;
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p[0] = value;
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p[1] = value >> 8;
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}
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break;
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case 4:
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if (be) {
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p[offset] = value >> 24;
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p[offset + 1] = value >> 16;
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p[offset + 2] = value >> 8;
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p[offset + 3] = value;
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p[0] = value >> 24;
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p[1] = value >> 16;
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p[2] = value >> 8;
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p[3] = value;
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} else {
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p[offset] = value;
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p[offset + 1] = value >> 8;
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p[offset + 2] = value >> 16;
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p[offset + 3] = value >> 24;
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p[0] = value;
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p[1] = value >> 8;
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p[2] = value >> 16;
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p[3] = value >> 24;
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}
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break;
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}
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