replay: update documentation

This patch clarifies the description of the record/replay feature
in docs/replay.txt

Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095333.1060.1331.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
This commit is contained in:
Pavel Dovgalyuk 2018-02-27 12:53:33 +03:00 committed by Paolo Bonzini
parent 0b30dc0164
commit 7273db9d28

View File

@ -7,14 +7,10 @@ See the COPYING file in the top-level directory.
Record/replay
-------------
Record/replay functions are used for the reverse execution and deterministic
replay of qemu execution. This implementation of deterministic replay can
be used for deterministic debugging of guest code through a gdb remote
interface.
Record/replay functions are used for the deterministic replay of qemu execution.
Execution recording writes a non-deterministic events log, which can be later
used for replaying the execution anywhere and for unlimited number of times.
It also supports checkpointing for faster rewinding during reverse debugging.
It also supports checkpointing for faster rewind to the specific replay moment.
Execution replaying reads the log and replays all non-deterministic events
including external input, hardware clocks, and interrupts.
@ -28,16 +24,36 @@ Deterministic replay has the following features:
input devices.
Usage of the record/replay:
* First, record the execution, by adding the following arguments to the command line:
'-icount shift=7,rr=record,rrfile=replay.bin -net none'.
Block devices' images are not actually changed in the recording mode,
* First, record the execution with the following command line:
qemu-system-i386 \
-icount shift=7,rr=record,rrfile=replay.bin \
-drive file=disk.qcow2,if=none,id=img-direct \
-drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay \
-device ide-hd,drive=img-blkreplay \
-netdev user,id=net1 -device rtl8139,netdev=net1 \
-object filter-replay,id=replay,netdev=net1
* After recording, you can replay it by using another command line:
qemu-system-i386 \
-icount shift=7,rr=replay,rrfile=replay.bin \
-drive file=disk.qcow2,if=none,id=img-direct \
-drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay \
-device ide-hd,drive=img-blkreplay \
-netdev user,id=net1 -device rtl8139,netdev=net1 \
-object filter-replay,id=replay,netdev=net1
The only difference with recording is changing the rr option
from record to replay.
* Block device images are not actually changed in the recording mode,
because all of the changes are written to the temporary overlay file.
* Then you can replay it by using another command
line option: '-icount shift=7,rr=replay,rrfile=replay.bin -net none'
* '-net none' option should also be specified if network replay patches
are not applied.
This behavior is enabled by using blkreplay driver. It should be used
for every enabled block device, as described in 'Block devices' section.
* '-net none' option should be specified when network is not used,
because QEMU adds network card by default. When network is needed,
it should be configured explicitly with replay filter, as described
in 'Network devices' section.
* Interaction with audio devices and serial ports are recorded and replayed
automatically when such devices are enabled.
Papers with description of deterministic replay implementation:
Academic papers with description of deterministic replay implementation:
http://www.computer.org/csdl/proceedings/csmr/2012/4666/00/4666a553-abs.html
http://dl.acm.org/citation.cfm?id=2786805.2803179
@ -46,8 +62,11 @@ Modifications of qemu include:
* saving different asynchronous events (e.g. system shutdown) into the log
* synchronization of the bottom halves execution
* synchronization of the threads from thread pool
* recording/replaying user input (mouse and keyboard)
* recording/replaying user input (mouse, keyboard, and microphone)
* adding internal checkpoints for cpu and io synchronization
* network filter for recording and replaying the packets
* block driver for making block layer deterministic
* serial port input record and replay
Locking and thread synchronisation
----------------------------------
@ -77,12 +96,11 @@ Non-deterministic events
Our record/replay system is based on saving and replaying non-deterministic
events (e.g. keyboard input) and simulating deterministic ones (e.g. reading
from HDD or memory of the VM). Saving only non-deterministic events makes
log file smaller, simulation faster, and allows using reverse debugging even
for realtime applications.
log file smaller and simulation faster.
The following non-deterministic data from peripheral devices is saved into
the log: mouse and keyboard input, network packets, audio controller input,
USB packets, serial port input, and hardware clocks (they are non-deterministic
serial port input, and hardware clocks (they are non-deterministic
too, because their values are taken from the host machine). Inputs from
simulated hardware, memory of VM, software interrupts, and execution of
instructions are not saved into the log, because they are deterministic and
@ -205,7 +223,7 @@ Block devices record/replay module intercepts calls of
bdrv coroutine functions at the top of block drivers stack.
To record and replay block operations the drive must be configured
as following:
-drive file=disk.qcow,if=none,id=img-direct
-drive file=disk.qcow2,if=none,id=img-direct
-drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay
-device ide-hd,drive=img-blkreplay
@ -234,6 +252,12 @@ This snapshot is created at start of recording and restored at start
of replaying. It also can be loaded while replaying to roll back
the execution.
Use QEMU monitor to create additional snapshots. 'savevm <name>' command
created the snapshot and 'loadvm <name>' restores it. To prevent corruption
of the original disk image, use overlay files linked to the original images.
Therefore all new snapshots (including the starting one) will be saved in
overlays and the original image remains unchanged.
Network devices
---------------
@ -255,6 +279,14 @@ Audio data is recorded and replay automatically. The command line for recording
and replaying must contain identical specifications of audio hardware, e.g.:
-soundhw ac97
Serial ports
------------
Serial ports input is recorded and replay automatically. The command lines
for recording and replaying must contain identical number of ports in record
and replay modes, but their backends may differ.
E.g., '-serial stdio' in record mode, and '-serial null' in replay mode.
Replay log format
-----------------