a single vnc timer to refresh the screen
This patch removes the timer per vnc client connected and adds a single timer to update all the possible clients. We call vga_hw_update only once in the timer handler. Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> Message-Id:
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c66b57fc14
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703bc68ff5
60
vnc.c
60
vnc.c
@ -215,9 +215,11 @@ static inline uint32_t vnc_has_feature(VncState *vs, int feature) {
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3) resolutions > 1024
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*/
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static void vnc_update_client(void *opaque);
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static void vnc_update_client(VncState *vs);
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static void vnc_disconnect_start(VncState *vs);
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static void vnc_disconnect_finish(VncState *vs);
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static void vnc_init_timer(VncDisplay *vd);
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static void vnc_remove_timer(VncDisplay *vd);
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static void vnc_colordepth(VncState *vs);
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@ -723,9 +725,8 @@ static int find_and_clear_dirty_height(struct VncSurface *s,
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return h;
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}
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static void vnc_update_client(void *opaque)
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static void vnc_update_client(VncState *vs)
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{
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VncState *vs = opaque;
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if (vs->need_update && vs->csock != -1) {
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int y;
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uint8_t *guest_row;
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@ -736,13 +737,9 @@ static void vnc_update_client(void *opaque)
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int saved_offset;
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int has_dirty = 0;
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if (vs->output.offset && !vs->audio_cap && !vs->force_update) {
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if (vs->output.offset && !vs->audio_cap && !vs->force_update)
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/* kernel send buffers are full -> drop frames to throttle */
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qemu_mod_timer(vs->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL);
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return;
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}
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vga_hw_update();
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/*
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* Walk through the guest dirty map.
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@ -778,10 +775,8 @@ static void vnc_update_client(void *opaque)
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server_row += ds_get_linesize(vs->ds);
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}
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if (!has_dirty && !vs->audio_cap && !vs->force_update) {
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qemu_mod_timer(vs->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL);
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if (!has_dirty && !vs->audio_cap && !vs->force_update)
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return;
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}
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/*
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* Send screen updates to the vnc client using the server
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@ -826,12 +821,8 @@ static void vnc_update_client(void *opaque)
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}
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if (vs->csock != -1) {
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qemu_mod_timer(vs->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL);
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} else {
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if (vs->csock == -1)
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vnc_disconnect_finish(vs);
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}
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}
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/* audio */
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@ -911,8 +902,6 @@ static void vnc_disconnect_start(VncState *vs)
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static void vnc_disconnect_finish(VncState *vs)
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{
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qemu_del_timer(vs->timer);
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qemu_free_timer(vs->timer);
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if (vs->input.buffer) qemu_free(vs->input.buffer);
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if (vs->output.buffer) qemu_free(vs->output.buffer);
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#ifdef CONFIG_VNC_TLS
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@ -941,6 +930,7 @@ static void vnc_disconnect_finish(VncState *vs)
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qemu_free(vs->server.ds);
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qemu_free(vs->guest.ds);
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qemu_free(vs);
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vnc_remove_timer(vs->vd);
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}
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int vnc_client_io_error(VncState *vs, int ret, int last_errno)
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@ -2077,6 +2067,38 @@ static int protocol_version(VncState *vs, uint8_t *version, size_t len)
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return 0;
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}
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static void vnc_refresh(void *opaque)
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{
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VncDisplay *vd = opaque;
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VncState *vs = vd->clients;
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vga_hw_update();
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while (vs != NULL) {
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vnc_update_client(vs);
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vs = vs->next;
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}
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qemu_mod_timer(vd->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL);
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}
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static void vnc_init_timer(VncDisplay *vd)
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{
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if (vd->timer == NULL && vd->clients != NULL) {
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vd->timer = qemu_new_timer(rt_clock, vnc_refresh, vd);
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qemu_mod_timer(vd->timer, qemu_get_clock(rt_clock) + VNC_REFRESH_INTERVAL);
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}
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}
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static void vnc_remove_timer(VncDisplay *vd)
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{
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if (vd->timer != NULL && vd->clients == NULL) {
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qemu_del_timer(vd->timer);
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qemu_free_timer(vd->timer);
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vd->timer = NULL;
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}
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}
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static void vnc_connect(VncDisplay *vd, int csock)
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{
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VncState *vs = qemu_mallocz(sizeof(VncState));
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@ -2089,7 +2111,6 @@ static void vnc_connect(VncDisplay *vd, int csock)
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vs->vd = vd;
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vs->ds = vd->ds;
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vs->timer = qemu_new_timer(rt_clock, vnc_update_client, vs);
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vs->last_x = -1;
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vs->last_y = -1;
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@ -2107,6 +2128,7 @@ static void vnc_connect(VncDisplay *vd, int csock)
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vs->next = vd->clients;
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vd->clients = vs;
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vnc_init_timer(vd);
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vnc_update_client(vs);
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/* vs might be free()ed here */
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}
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