block: fix shift in dirty bitmap calculation
Otherwise upper 32 bits of bitmap entries are not correctly calculated. Reviewed-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
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parent
c276b17da6
commit
6d59fec11e
12
block.c
12
block.c
@ -930,14 +930,14 @@ static void set_dirty_bitmap(BlockDriverState *bs, int64_t sector_num,
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bit = start % (sizeof(unsigned long) * 8);
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val = bs->dirty_bitmap[idx];
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if (dirty) {
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if (!(val & (1 << bit))) {
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if (!(val & (1UL << bit))) {
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bs->dirty_count++;
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val |= 1 << bit;
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val |= 1UL << bit;
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}
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} else {
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if (val & (1 << bit)) {
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if (val & (1UL << bit)) {
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bs->dirty_count--;
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val &= ~(1 << bit);
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val &= ~(1UL << bit);
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}
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}
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bs->dirty_bitmap[idx] = val;
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@ -2685,8 +2685,8 @@ int bdrv_get_dirty(BlockDriverState *bs, int64_t sector)
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if (bs->dirty_bitmap &&
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(sector << BDRV_SECTOR_BITS) < bdrv_getlength(bs)) {
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return bs->dirty_bitmap[chunk / (sizeof(unsigned long) * 8)] &
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(1 << (chunk % (sizeof(unsigned long) * 8)));
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return !!(bs->dirty_bitmap[chunk / (sizeof(unsigned long) * 8)] &
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(1UL << (chunk % (sizeof(unsigned long) * 8))));
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} else {
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return 0;
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}
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