block: fix shift in dirty bitmap calculation

Otherwise upper 32 bits of bitmap entries are not correctly calculated.

Reviewed-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
This commit is contained in:
Marcelo Tosatti 2010-11-08 17:02:54 -02:00 committed by Anthony Liguori
parent c276b17da6
commit 6d59fec11e

12
block.c
View File

@ -930,14 +930,14 @@ static void set_dirty_bitmap(BlockDriverState *bs, int64_t sector_num,
bit = start % (sizeof(unsigned long) * 8);
val = bs->dirty_bitmap[idx];
if (dirty) {
if (!(val & (1 << bit))) {
if (!(val & (1UL << bit))) {
bs->dirty_count++;
val |= 1 << bit;
val |= 1UL << bit;
}
} else {
if (val & (1 << bit)) {
if (val & (1UL << bit)) {
bs->dirty_count--;
val &= ~(1 << bit);
val &= ~(1UL << bit);
}
}
bs->dirty_bitmap[idx] = val;
@ -2685,8 +2685,8 @@ int bdrv_get_dirty(BlockDriverState *bs, int64_t sector)
if (bs->dirty_bitmap &&
(sector << BDRV_SECTOR_BITS) < bdrv_getlength(bs)) {
return bs->dirty_bitmap[chunk / (sizeof(unsigned long) * 8)] &
(1 << (chunk % (sizeof(unsigned long) * 8)));
return !!(bs->dirty_bitmap[chunk / (sizeof(unsigned long) * 8)] &
(1UL << (chunk % (sizeof(unsigned long) * 8))));
} else {
return 0;
}