tcg/sparc: Improve code gen for shifted 32-bit constants
We had code for checking for 13 and 21-bit shifted constants, but we can do better and allow 32-bit shifted constants. This is still 2 insns shorter than the full 64-bit sequence. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -462,17 +462,17 @@ static void tcg_out_movi_int(TCGContext *s, TCGType type, TCGReg ret,
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return;
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}
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/* A 21-bit constant, shifted. */
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/* A 32-bit constant, shifted. */
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lsb = ctz64(arg);
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test = (tcg_target_long)arg >> lsb;
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if (check_fit_tl(test, 13)) {
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tcg_out_movi_imm13(s, ret, test);
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tcg_out_arithi(s, ret, ret, lsb, SHIFT_SLLX);
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return;
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} else if (lsb > 10 && test == extract64(test, 0, 21)) {
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if (lsb > 10 && test == extract64(test, 0, 21)) {
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tcg_out_sethi(s, ret, test << 10);
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tcg_out_arithi(s, ret, ret, lsb - 10, SHIFT_SLLX);
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return;
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} else if (test == (uint32_t)test || test == (int32_t)test) {
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tcg_out_movi_int(s, TCG_TYPE_I64, ret, test, in_prologue, scratch);
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tcg_out_arithi(s, ret, ret, lsb, SHIFT_SLLX);
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return;
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}
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/* A 64-bit constant decomposed into 2 32-bit pieces. */
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