docs/devel/qom: Fix indentation of code blocks
Some code blocks had one extra space, fix that. Signed-off-by: Eduardo Habkost <ehabkost@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20201003025424.199291-4-ehabkost@redhat.com> Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
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@ -284,28 +284,28 @@ in the header file:
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.. code-block:: c
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:caption: Declaring a simple type
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OBJECT_DECLARE_SIMPLE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE)
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OBJECT_DECLARE_SIMPLE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE)
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This is equivalent to the following:
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.. code-block:: c
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:caption: Expansion from declaring a simple type
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typedef struct MyDevice MyDevice;
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typedef struct MyDeviceClass MyDeviceClass;
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typedef struct MyDevice MyDevice;
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typedef struct MyDeviceClass MyDeviceClass;
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(MyDeviceClass, object_unref)
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G_DEFINE_AUTOPTR_CLEANUP_FUNC(MyDeviceClass, object_unref)
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#define MY_DEVICE_GET_CLASS(void *obj) \
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OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
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#define MY_DEVICE_CLASS(void *klass) \
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OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
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#define MY_DEVICE(void *obj)
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OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
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#define MY_DEVICE_GET_CLASS(void *obj) \
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OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
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#define MY_DEVICE_CLASS(void *klass) \
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OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
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#define MY_DEVICE(void *obj)
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OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
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struct MyDeviceClass {
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DeviceClass parent_class;
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};
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struct MyDeviceClass {
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DeviceClass parent_class;
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};
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The 'struct MyDevice' needs to be declared separately.
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If the type requires virtual functions to be declared in the class
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@ -319,33 +319,33 @@ In the simple case the OBJECT_DEFINE_TYPE macro is suitable:
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.. code-block:: c
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:caption: Defining a simple type
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OBJECT_DEFINE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE)
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OBJECT_DEFINE_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE)
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This is equivalent to the following:
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.. code-block:: c
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:caption: Expansion from defining a simple type
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static void my_device_finalize(Object *obj);
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static void my_device_class_init(ObjectClass *oc, void *data);
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static void my_device_init(Object *obj);
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static void my_device_finalize(Object *obj);
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static void my_device_class_init(ObjectClass *oc, void *data);
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static void my_device_init(Object *obj);
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static const TypeInfo my_device_info = {
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.parent = TYPE_DEVICE,
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.name = TYPE_MY_DEVICE,
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.instance_size = sizeof(MyDevice),
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.instance_init = my_device_init,
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.instance_finalize = my_device_finalize,
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.class_size = sizeof(MyDeviceClass),
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.class_init = my_device_class_init,
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};
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static const TypeInfo my_device_info = {
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.parent = TYPE_DEVICE,
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.name = TYPE_MY_DEVICE,
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.instance_size = sizeof(MyDevice),
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.instance_init = my_device_init,
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.instance_finalize = my_device_finalize,
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.class_size = sizeof(MyDeviceClass),
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.class_init = my_device_class_init,
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};
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static void
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my_device_register_types(void)
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{
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type_register_static(&my_device_info);
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}
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type_init(my_device_register_types);
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static void
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my_device_register_types(void)
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{
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type_register_static(&my_device_info);
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}
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type_init(my_device_register_types);
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This is sufficient to get the type registered with the type
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system, and the three standard methods now need to be implemented
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@ -358,9 +358,9 @@ This accepts an array of interface type names.
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.. code-block:: c
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:caption: Defining a simple type implementing interfaces
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OBJECT_DEFINE_TYPE_WITH_INTERFACES(MyDevice, my_device,
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MY_DEVICE, DEVICE,
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{ TYPE_USER_CREATABLE }, { NULL })
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OBJECT_DEFINE_TYPE_WITH_INTERFACES(MyDevice, my_device,
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MY_DEVICE, DEVICE,
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{ TYPE_USER_CREATABLE }, { NULL })
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If the type is not intended to be instantiated, then then
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the OBJECT_DEFINE_ABSTRACT_TYPE() macro can be used instead:
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@ -368,7 +368,7 @@ the OBJECT_DEFINE_ABSTRACT_TYPE() macro can be used instead:
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.. code-block:: c
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:caption: Defining a simple abstract type
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OBJECT_DEFINE_ABSTRACT_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE)
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OBJECT_DEFINE_ABSTRACT_TYPE(MyDevice, my_device, MY_DEVICE, DEVICE)
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