fpu/softfloat: Fix conversion from uint64 to float128
The significand is passed to normalizeRoundAndPackFloat128() as high first, low second. The current code passes the integer first, so the result is incorrectly shifted left by 64 bits. This bug affects the emulation of s390x instruction CXLGBR (convert from logical 64-bit binary-integer operand to extended BFP result). Cc: qemu-stable@nongnu.org Tested-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Petr Tesarik <ptesarik@suse.com> Message-Id: <20180511071052.1443-1-ptesarik@suse.com> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -3147,7 +3147,7 @@ float128 uint64_to_float128(uint64_t a, float_status *status)
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if (a == 0) {
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return float128_zero;
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}
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return normalizeRoundAndPackFloat128(0, 0x406E, a, 0, status);
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return normalizeRoundAndPackFloat128(0, 0x406E, 0, a, status);
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}
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