ps2: fix scancodes sent for Alt-Print key combination (aka SysRq)

The 'Print' key is special in the AT set 1 / set 2 scancode definitions.

An unmodified 'Print' key is supposed to send

 AT Set 1:  e0 2a e0 37 (Down)  e0 b7 e0 aa (Up)
 AT Set 2:  e0 12 e0 7c (Down)  e0 f0 7c e0 f0 12 (Up)

which QEMU gets right. When pressed in combination with the 'Alt_L' or 'Alt_R'
keys (which signify SysRq), the scancodes are required to follow a different
scheme. With Alt_L, the expected sequences are

 AT set 1:  38, 54 (Down) d4, b8 (Up)
 AT set 2:  11, 84 (Down) f0 84, f0 11 (Up)

And with Alt_R

 AT set 1:  e0 38, 54 (Down) d4, e0 b8 (Up)
 AT set 2:  e0 11, 84 (Down) f0 84, f0 e0 11 (Up)

It is actually slightly more complicated than that, because (according results
of 'showkey -s', keyboards will in fact first release the currently pressed
modifier before sending the sequence above (which effectively re-presses &
then releases the modifier) and finally re-press the original modifier
afterwards. IOW, with Alt_L we need to send

 AT set 1:  b8, 38, 54 (Down) d4, b8, 38 (Up)
 AT set 2:  f0 11, 11, 84 (Down) f0 84, f0 11, 11 (Up)

And with Alt_R

 AT set 1:  e0 b8, e0 38, 54 (Down) d4, e0 b8, e0 38 (Up)
 AT set 2:  e0 f0 11, e0 11, 84 (Down) f0 84, e0 f0 11, e0 11 (Up)

The AT set 3 scancodes have no special handling for Alt-Print.

Rather than fixing the handling of the 'print' key in the ps2 driver to consider
the Alt modifiers, way back, a patch was commited that defined an extra 'sysrq'
key name:

  commit f2289cb692
  Author: balrog <balrog@c046a42c-6fe2-441c-8c8c-71466251a162>
  Date:   Wed Jun 4 10:14:16 2008 +0000

    Add sysrq to key names known by "sendkey".

    Adding sysrq keycode to the table enabling running sysrq debugging in
    the guest via the monitor sendkey command, like:

    (qemu) sendkey alt-sysrq-t

    Tested on x86-64 target and Linux guest.

    Signed-off-by: Ryan Harper <ryanh@us.ibm.com>

With this patch QEMU would send

 AT set 1:  38, 54 (Down) d4, b8 (Up)
 AT set 2:  11, 84 (Down) f0 84, f0 11 (Up)

but this doesn't match what actual real keyboards send, as it is not releasing
the original modifier & pressing it again afterwards. In addition the original
problem remains, and a new problem was added:

  - The sequence 'alt-print-t' is still broken, acting as if 'print-t' was
    requested
  - The sequence 'sysrq-t' is broken, injecting an undefine scancode sequence
    tot he guest os (bare 0x54)

To deal with this mess we make these changes to the ps2 code, so that we track
the state of modifier keys (Alt, Shift, Ctrl - both left & right). Then we can
vary what scancodes are sent for Q_KEY_CODE_PRINT according to the Alt key
modifier state

Interestingly, it appears that of operating systems I've checked (Linux, FreeBSD
and OpenSolaris), none of them actually bother to validate the full sequences
for a unmodified 'Print' key. They all just ignore the leading "e0 2a" and
trigger based off "e0 37" alone. The latter two byte sequence is what keyboards
send with 'Print' is combined with 'Shift' or 'Ctrl' modifiers.

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171019142848.572-5-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
This commit is contained in:
Daniel P. Berrange 2017-10-19 15:28:43 +01:00 committed by Gerd Hoffmann
parent 237925baa9
commit 620775d1d8
2 changed files with 118 additions and 20 deletions

View File

@ -78,6 +78,14 @@
#define PS2_QUEUE_SIZE 16 /* Buffer size required by PS/2 protocol */
/* Bits for 'modifiers' field in PS2KbdState */
#define MOD_CTRL_L (1 << 0)
#define MOD_SHIFT_L (1 << 1)
#define MOD_ALT_L (1 << 2)
#define MOD_CTRL_R (1 << 3)
#define MOD_SHIFT_R (1 << 4)
#define MOD_ALT_R (1 << 5)
typedef struct {
/* Keep the data array 256 bytes long, which compatibility
with older qemu versions. */
@ -99,6 +107,7 @@ typedef struct {
int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */
int ledstate;
bool need_high_bit;
unsigned int modifiers; /* bitmask of MOD_* constants above */
} PS2KbdState;
typedef struct {
@ -545,6 +554,26 @@ static uint8_t translate_table[256] = {
0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
};
static unsigned int ps2_modifier_bit(QKeyCode key)
{
switch (key) {
case Q_KEY_CODE_CTRL:
return MOD_CTRL_L;
case Q_KEY_CODE_CTRL_R:
return MOD_CTRL_R;
case Q_KEY_CODE_SHIFT:
return MOD_SHIFT_L;
case Q_KEY_CODE_SHIFT_R:
return MOD_SHIFT_R;
case Q_KEY_CODE_ALT:
return MOD_ALT_L;
case Q_KEY_CODE_ALT_R:
return MOD_ALT_R;
default:
return 0;
}
}
static void ps2_reset_queue(PS2State *s)
{
PS2Queue *q = &s->queue;
@ -596,11 +625,20 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
InputKeyEvent *key = evt->u.key.data;
int qcode;
uint16_t keycode;
int mod;
qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
assert(evt->type == INPUT_EVENT_KIND_KEY);
qcode = qemu_input_key_value_to_qcode(key->key);
mod = ps2_modifier_bit(qcode);
trace_ps2_keyboard_event(s, qcode, key->down, mod, s->modifiers);
if (key->down) {
s->modifiers |= mod;
} else {
s->modifiers &= ~mod;
}
if (s->scancode_set == 1) {
if (qcode == Q_KEY_CODE_PAUSE) {
if (key->down) {
@ -612,16 +650,42 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0xc5);
}
} else if (qcode == Q_KEY_CODE_PRINT) {
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x2a);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x37);
if (s->modifiers & MOD_ALT_L) {
if (key->down) {
ps2_put_keycode(s, 0xb8);
ps2_put_keycode(s, 0x38);
ps2_put_keycode(s, 0x54);
} else {
ps2_put_keycode(s, 0xd4);
ps2_put_keycode(s, 0xb8);
ps2_put_keycode(s, 0x38);
}
} else if (s->modifiers & MOD_ALT_R) {
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xb8);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x38);
ps2_put_keycode(s, 0x54);
} else {
ps2_put_keycode(s, 0xd4);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xb8);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x38);
}
} else {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xb7);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xaa);
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x2a);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x37);
} else {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xb7);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xaa);
}
}
} else {
keycode = qcode_to_keycode_set1[qcode];
@ -651,18 +715,50 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
ps2_put_keycode(s, 0x77);
}
} else if (qcode == Q_KEY_CODE_PRINT) {
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x12);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x7c);
if (s->modifiers & MOD_ALT_L) {
if (key->down) {
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x11);
ps2_put_keycode(s, 0x11);
ps2_put_keycode(s, 0x84);
} else {
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x84);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x11);
ps2_put_keycode(s, 0x11);
}
} else if (s->modifiers & MOD_ALT_R) {
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x11);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x11);
ps2_put_keycode(s, 0x84);
} else {
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x84);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x11);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x11);
}
} else {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x7c);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x12);
if (key->down) {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x12);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0x7c);
} else {
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x7c);
ps2_put_keycode(s, 0xe0);
ps2_put_keycode(s, 0xf0);
ps2_put_keycode(s, 0x12);
}
}
} else {
keycode = qcode_to_keycode_set2[qcode];
@ -1125,6 +1221,7 @@ static void ps2_kbd_reset(void *opaque)
s->scan_enabled = 0;
s->translate = 0;
s->scancode_set = 2;
s->modifiers = 0;
}
static void ps2_mouse_reset(void *opaque)

View File

@ -2,6 +2,7 @@
# hw/input/ps2.c
ps2_put_keycode(void *opaque, int keycode) "%p keycode 0x%02x"
ps2_keyboard_event(void *opaque, int qcode, int down, unsigned int modifier, unsigned int modifiers) "%p qcode %d down %d modifier 0x%x modifiers 0x%x"
ps2_read_data(void *opaque) "%p"
ps2_set_ledstate(void *s, int ledstate) "%p ledstate %d"
ps2_reset_keyboard(void *s) "%p"