sdl2: rename sdl2_state to sdl2_console, move to header file
Create sdl2.h header file, in preparation for sdl2 code splitup. Populate it with sdl2_console struct (renamed from sdl2_state). Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
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16
include/ui/sdl2.h
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16
include/ui/sdl2.h
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@ -0,0 +1,16 @@
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#ifndef SDL2_H
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#define SDL2_H
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struct sdl2_console {
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DisplayChangeListener dcl;
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DisplaySurface *surface;
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SDL_Texture *texture;
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SDL_Window *real_window;
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SDL_Renderer *real_renderer;
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int idx;
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int last_vm_running; /* per console for caption reasons */
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int x, y;
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int hidden;
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};
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#endif /* SDL2_H */
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63
ui/sdl2.c
63
ui/sdl2.c
@ -32,22 +32,13 @@
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#include "qemu-common.h"
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#include "ui/console.h"
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#include "ui/input.h"
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#include "ui/sdl2.h"
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#include "sysemu/sysemu.h"
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#include "sdl2-keymap.h"
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static int sdl2_num_outputs;
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static struct sdl2_state {
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DisplayChangeListener dcl;
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DisplaySurface *surface;
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SDL_Texture *texture;
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SDL_Window *real_window;
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SDL_Renderer *real_renderer;
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int idx;
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int last_vm_running; /* per console for caption reasons */
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int x, y;
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int hidden;
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} *sdl2_console;
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static struct sdl2_console *sdl2_console;
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static SDL_Surface *guest_sprite_surface;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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@ -71,9 +62,9 @@ static SDL_Cursor *guest_sprite;
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static int scaling_active;
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static Notifier mouse_mode_notifier;
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static void sdl_update_caption(struct sdl2_state *scon);
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static void sdl_update_caption(struct sdl2_console *scon);
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static struct sdl2_state *get_scon_from_window(uint32_t window_id)
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static struct sdl2_console *get_scon_from_window(uint32_t window_id)
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{
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int i;
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for (i = 0; i < sdl2_num_outputs; i++) {
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@ -87,7 +78,7 @@ static struct sdl2_state *get_scon_from_window(uint32_t window_id)
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static void sdl_update(DisplayChangeListener *dcl,
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int x, int y, int w, int h)
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{
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struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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SDL_Rect rect;
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DisplaySurface *surf = qemu_console_surface(dcl->con);
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@ -109,7 +100,7 @@ static void sdl_update(DisplayChangeListener *dcl,
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SDL_RenderPresent(scon->real_renderer);
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}
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static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
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static void do_sdl_resize(struct sdl2_console *scon, int width, int height,
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int bpp)
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{
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int flags;
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@ -149,7 +140,7 @@ static void do_sdl_resize(struct sdl2_state *scon, int width, int height,
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static void sdl_switch(DisplayChangeListener *dcl,
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DisplaySurface *new_surface)
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{
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struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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int format = 0;
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int idx = scon->idx;
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DisplaySurface *old_surface = scon->surface;
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@ -191,7 +182,7 @@ static void sdl_switch(DisplayChangeListener *dcl,
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}
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}
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static void reset_keys(struct sdl2_state *scon)
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static void reset_keys(struct sdl2_console *scon)
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{
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QemuConsole *con = scon ? scon->dcl.con : NULL;
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int i;
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@ -205,7 +196,7 @@ static void reset_keys(struct sdl2_state *scon)
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}
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}
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static void sdl_process_key(struct sdl2_state *scon,
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static void sdl_process_key(struct sdl2_console *scon,
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SDL_KeyboardEvent *ev)
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{
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int qcode = sdl2_scancode_to_qcode[ev->keysym.scancode];
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@ -257,7 +248,7 @@ static void sdl_process_key(struct sdl2_state *scon,
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}
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}
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static void sdl_update_caption(struct sdl2_state *scon)
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static void sdl_update_caption(struct sdl2_console *scon)
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{
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char win_title[1024];
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char icon_title[1024];
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@ -321,7 +312,7 @@ static void sdl_show_cursor(void)
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}
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}
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static void sdl_grab_start(struct sdl2_state *scon)
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static void sdl_grab_start(struct sdl2_console *scon)
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{
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QemuConsole *con = scon ? scon->dcl.con : NULL;
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@ -349,7 +340,7 @@ static void sdl_grab_start(struct sdl2_state *scon)
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sdl_update_caption(scon);
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}
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static void sdl_grab_end(struct sdl2_state *scon)
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static void sdl_grab_end(struct sdl2_console *scon)
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{
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SDL_SetWindowGrab(scon->real_window, SDL_FALSE);
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gui_grab = 0;
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@ -357,7 +348,7 @@ static void sdl_grab_end(struct sdl2_state *scon)
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sdl_update_caption(scon);
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}
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static void absolute_mouse_grab(struct sdl2_state *scon)
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static void absolute_mouse_grab(struct sdl2_console *scon)
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{
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int mouse_x, mouse_y;
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int scr_w, scr_h;
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@ -384,7 +375,7 @@ static void sdl_mouse_mode_change(Notifier *notify, void *data)
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}
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}
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static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
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static void sdl_send_mouse_event(struct sdl2_console *scon, int dx, int dy,
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int x, int y, int state)
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{
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static uint32_t bmap[INPUT_BUTTON_MAX] = {
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@ -407,7 +398,7 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
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int i;
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for (i = 0; i < sdl2_num_outputs; i++) {
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struct sdl2_state *thiscon = &sdl2_console[i];
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struct sdl2_console *thiscon = &sdl2_console[i];
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if (thiscon->real_window && thiscon->surface) {
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SDL_GetWindowSize(thiscon->real_window, &scr_w, &scr_h);
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cur_off_x = thiscon->x;
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@ -441,14 +432,14 @@ static void sdl_send_mouse_event(struct sdl2_state *scon, int dx, int dy,
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qemu_input_event_sync();
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}
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static void sdl_scale(struct sdl2_state *scon, int width, int height)
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static void sdl_scale(struct sdl2_console *scon, int width, int height)
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{
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int bpp = 0;
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do_sdl_resize(scon, width, height, bpp);
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scaling_active = 1;
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}
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static void toggle_full_screen(struct sdl2_state *scon)
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static void toggle_full_screen(struct sdl2_console *scon)
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{
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int width = surface_width(scon->surface);
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int height = surface_height(scon->surface);
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@ -482,7 +473,7 @@ static void toggle_full_screen(struct sdl2_state *scon)
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static void handle_keydown(SDL_Event *ev)
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{
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int mod_state, win;
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struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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if (alt_grab) {
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mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
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@ -560,7 +551,7 @@ static void handle_keydown(SDL_Event *ev)
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static void handle_keyup(SDL_Event *ev)
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{
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int mod_state;
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struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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if (!alt_grab) {
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mod_state = (ev->key.keysym.mod & gui_grab_code);
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@ -590,7 +581,7 @@ static void handle_keyup(SDL_Event *ev)
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static void handle_textinput(SDL_Event *ev)
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{
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struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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QemuConsole *con = scon ? scon->dcl.con : NULL;
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if (qemu_console_is_graphic(con)) {
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@ -602,7 +593,7 @@ static void handle_textinput(SDL_Event *ev)
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static void handle_mousemotion(SDL_Event *ev)
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{
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int max_x, max_y;
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struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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if (qemu_input_is_absolute() || absolute_enabled) {
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int scr_w, scr_h;
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@ -629,7 +620,7 @@ static void handle_mousebutton(SDL_Event *ev)
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{
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int buttonstate = SDL_GetMouseState(NULL, NULL);
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SDL_MouseButtonEvent *bev;
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struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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bev = &ev->button;
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if (!gui_grab && !qemu_input_is_absolute()) {
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@ -649,7 +640,7 @@ static void handle_mousebutton(SDL_Event *ev)
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static void handle_mousewheel(SDL_Event *ev)
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{
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struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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SDL_MouseWheelEvent *wev = &ev->wheel;
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InputButton btn;
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@ -670,7 +661,7 @@ static void handle_mousewheel(SDL_Event *ev)
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static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
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{
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int w, h;
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struct sdl2_state *scon = get_scon_from_window(ev->key.windowID);
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struct sdl2_console *scon = get_scon_from_window(ev->key.windowID);
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switch (ev->window.event) {
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case SDL_WINDOWEVENT_RESIZED:
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@ -717,7 +708,7 @@ static void handle_windowevent(DisplayChangeListener *dcl, SDL_Event *ev)
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static void sdl_refresh(DisplayChangeListener *dcl)
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{
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struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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SDL_Event ev1, *ev = &ev1;
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if (scon->last_vm_running != runstate_is_running()) {
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@ -766,7 +757,7 @@ static void sdl_refresh(DisplayChangeListener *dcl)
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static void sdl_mouse_warp(DisplayChangeListener *dcl,
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int x, int y, int on)
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{
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struct sdl2_state *scon = container_of(dcl, struct sdl2_state, dcl);
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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if (on) {
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if (!guest_cursor) {
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sdl_show_cursor();
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@ -871,7 +862,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
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}
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}
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sdl2_num_outputs = i;
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sdl2_console = g_new0(struct sdl2_state, sdl2_num_outputs);
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sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
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for (i = 0; i < sdl2_num_outputs; i++) {
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QemuConsole *con = qemu_console_lookup_by_index(i);
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if (!qemu_console_is_graphic(con)) {
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