tcg: Remove check_regs

We now check the consistency of reg_to_temp[] with each update,
so the utility of checking consistency at the end of each
opcode is minimal.  In addition, the form of this check is
quite expensive, consuming 10% of a checking-enabled build.

Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
This commit is contained in:
Richard Henderson 2022-12-01 09:12:36 -08:00
parent 098859f108
commit 568e010b89

View File

@ -2900,79 +2900,6 @@ static bool liveness_pass_2(TCGContext *s)
return changes;
}
#ifdef CONFIG_DEBUG_TCG
static void dump_regs(TCGContext *s)
{
TCGTemp *ts;
int i;
char buf[64];
for(i = 0; i < s->nb_temps; i++) {
ts = &s->temps[i];
printf(" %10s: ", tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
switch(ts->val_type) {
case TEMP_VAL_REG:
printf("%s", tcg_target_reg_names[ts->reg]);
break;
case TEMP_VAL_MEM:
printf("%d(%s)", (int)ts->mem_offset,
tcg_target_reg_names[ts->mem_base->reg]);
break;
case TEMP_VAL_CONST:
printf("$0x%" PRIx64, ts->val);
break;
case TEMP_VAL_DEAD:
printf("D");
break;
default:
printf("???");
break;
}
printf("\n");
}
for(i = 0; i < TCG_TARGET_NB_REGS; i++) {
if (s->reg_to_temp[i] != NULL) {
printf("%s: %s\n",
tcg_target_reg_names[i],
tcg_get_arg_str_ptr(s, buf, sizeof(buf), s->reg_to_temp[i]));
}
}
}
static void check_regs(TCGContext *s)
{
int reg;
int k;
TCGTemp *ts;
char buf[64];
for (reg = 0; reg < TCG_TARGET_NB_REGS; reg++) {
ts = s->reg_to_temp[reg];
if (ts != NULL) {
if (ts->val_type != TEMP_VAL_REG || ts->reg != reg) {
printf("Inconsistency for register %s:\n",
tcg_target_reg_names[reg]);
goto fail;
}
}
}
for (k = 0; k < s->nb_temps; k++) {
ts = &s->temps[k];
if (ts->val_type == TEMP_VAL_REG
&& ts->kind != TEMP_FIXED
&& s->reg_to_temp[ts->reg] != ts) {
printf("Inconsistency for temp %s:\n",
tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
fail:
printf("reg state:\n");
dump_regs(s);
tcg_abort();
}
}
}
#endif
static void temp_allocate_frame(TCGContext *s, TCGTemp *ts)
{
intptr_t off, size, align;
@ -4297,9 +4224,6 @@ int tcg_gen_code(TCGContext *s, TranslationBlock *tb, target_ulong pc_start)
tcg_reg_alloc_op(s, op);
break;
}
#ifdef CONFIG_DEBUG_TCG
check_regs(s);
#endif
/* Test for (pending) buffer overflow. The assumption is that any
one operation beginning below the high water mark cannot overrun
the buffer completely. Thus we can test for overflow after