tcg/arm: Implement TCG_TARGET_HAS_sat_vec
This is saturating add and subtract, signed and unsigned. Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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@ -184,6 +184,10 @@ typedef enum {
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INSN_VORR = 0xf2200110,
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INSN_VSUB = 0xf3000800,
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INSN_VMUL = 0xf2000910,
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INSN_VQADD = 0xf2000010,
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INSN_VQADD_U = 0xf3000010,
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INSN_VQSUB = 0xf2000210,
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INSN_VQSUB_U = 0xf3000210,
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INSN_VABS = 0xf3b10300,
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INSN_VMVN = 0xf3b00580,
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@ -2396,7 +2400,11 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
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case INDEX_op_dup2_vec:
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case INDEX_op_add_vec:
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case INDEX_op_mul_vec:
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case INDEX_op_ssadd_vec:
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case INDEX_op_sssub_vec:
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case INDEX_op_sub_vec:
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case INDEX_op_usadd_vec:
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case INDEX_op_ussub_vec:
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case INDEX_op_xor_vec:
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return C_O1_I2(w, w, w);
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case INDEX_op_or_vec:
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@ -2763,6 +2771,18 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc,
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case INDEX_op_sub_vec:
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tcg_out_vreg3(s, INSN_VSUB, q, vece, a0, a1, a2);
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return;
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case INDEX_op_ssadd_vec:
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tcg_out_vreg3(s, INSN_VQADD, q, vece, a0, a1, a2);
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return;
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case INDEX_op_sssub_vec:
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tcg_out_vreg3(s, INSN_VQSUB, q, vece, a0, a1, a2);
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return;
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case INDEX_op_usadd_vec:
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tcg_out_vreg3(s, INSN_VQADD_U, q, vece, a0, a1, a2);
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return;
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case INDEX_op_ussub_vec:
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tcg_out_vreg3(s, INSN_VQSUB_U, q, vece, a0, a1, a2);
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return;
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case INDEX_op_xor_vec:
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tcg_out_vreg3(s, INSN_VEOR, q, 0, a0, a1, a2);
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return;
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@ -2873,6 +2893,10 @@ int tcg_can_emit_vec_op(TCGOpcode opc, TCGType type, unsigned vece)
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case INDEX_op_shli_vec:
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case INDEX_op_shri_vec:
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case INDEX_op_sari_vec:
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case INDEX_op_ssadd_vec:
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case INDEX_op_sssub_vec:
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case INDEX_op_usadd_vec:
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case INDEX_op_ussub_vec:
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return 1;
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case INDEX_op_abs_vec:
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case INDEX_op_cmp_vec:
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@ -167,7 +167,7 @@ extern bool use_neon_instructions;
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#define TCG_TARGET_HAS_shs_vec 0
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#define TCG_TARGET_HAS_shv_vec 0
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#define TCG_TARGET_HAS_mul_vec 1
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#define TCG_TARGET_HAS_sat_vec 0
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#define TCG_TARGET_HAS_sat_vec 1
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#define TCG_TARGET_HAS_minmax_vec 0
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#define TCG_TARGET_HAS_bitsel_vec 0
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#define TCG_TARGET_HAS_cmpsel_vec 0
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