dmg: Use g_free instead of free
The buffers are allocated with g_(re)alloc, so use g_free to free them. Signed-off-by: Kevin Wolf <kwolf@redhat.com> Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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18
block/dmg.c
18
block/dmg.c
@ -355,15 +355,15 @@ static coroutine_fn int dmg_co_read(BlockDriverState *bs, int64_t sector_num,
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static void dmg_close(BlockDriverState *bs)
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{
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BDRVDMGState *s = bs->opaque;
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if(s->n_chunks>0) {
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free(s->types);
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free(s->offsets);
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free(s->lengths);
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free(s->sectors);
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free(s->sectorcounts);
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}
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free(s->compressed_chunk);
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free(s->uncompressed_chunk);
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g_free(s->types);
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g_free(s->offsets);
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g_free(s->lengths);
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g_free(s->sectors);
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g_free(s->sectorcounts);
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g_free(s->compressed_chunk);
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g_free(s->uncompressed_chunk);
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inflateEnd(&s->zstream);
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}
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