fpu/softfloat.c: Remove pointless shift of always-zero value
In float16_to_float32, when returning an infinity, just pass zero as the mantissa argument to packFloat32(), rather than shifting a value which we know must be zero. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -3007,7 +3007,7 @@ float32 float16_to_float32(float16 a, flag ieee STATUS_PARAM)
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if (aSig) {
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return commonNaNToFloat32(float16ToCommonNaN(a STATUS_VAR) STATUS_VAR);
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}
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return packFloat32(aSign, 0xff, aSig << 13);
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return packFloat32(aSign, 0xff, 0);
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}
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if (aExp == 0) {
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int8 shiftCount;
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