tcg-ia64: Convert to new ldst helpers
Still inline, but updated to the new routines. Always use the LE helpers, reusing the bswap between the fast and slot paths. Signed-off-by: Richard Henderson <rth@twiddle.net>
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@ -225,6 +225,7 @@ enum {
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OPC_BR_CALL_SPTK_MANY_B5 = 0x02100001000ull,
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OPC_BR_RET_SPTK_MANY_B4 = 0x00108001100ull,
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OPC_BRL_SPTK_MANY_X3 = 0x18000001000ull,
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OPC_BRL_CALL_SPNT_MANY_X4 = 0x1a200001000ull,
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OPC_BRL_CALL_SPTK_MANY_X4 = 0x1a000001000ull,
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OPC_CMP_LT_A6 = 0x18000000000ull,
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OPC_CMP_LTU_A6 = 0x1a000000000ull,
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@ -815,6 +816,7 @@ static int target_parse_constraint(TCGArgConstraint *ct, const char **pct_str)
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#if defined(CONFIG_SOFTMMU)
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tcg_regset_reset_reg(ct->u.regs, TCG_REG_R56);
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tcg_regset_reset_reg(ct->u.regs, TCG_REG_R57);
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tcg_regset_reset_reg(ct->u.regs, TCG_REG_R58);
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#endif
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break;
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case 'Z':
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@ -1632,12 +1634,12 @@ static inline void tcg_out_qemu_tlb(TCGContext *s, TCGReg addr_reg,
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}
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/* helper signature: helper_ld_mmu(CPUState *env, target_ulong addr,
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int mmu_idx) */
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int mmu_idx, uintptr_t retaddr) */
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static const void * const qemu_ld_helpers[4] = {
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helper_ldb_mmu,
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helper_ldw_mmu,
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helper_ldl_mmu,
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helper_ldq_mmu,
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helper_ret_ldub_mmu,
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helper_le_lduw_mmu,
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helper_le_ldul_mmu,
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helper_le_ldq_mmu,
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};
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static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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@ -1648,7 +1650,7 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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};
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int addr_reg, data_reg, mem_index;
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TCGMemOp s_bits;
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uint64_t bswap1, bswap2;
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uint64_t fin1, fin2, *desc, func, gp, here;
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data_reg = *args++;
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addr_reg = *args++;
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@ -1663,52 +1665,60 @@ static inline void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args,
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/* P6 is the fast path, and P7 the slow path */
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bswap1 = bswap2 = INSN_NOP_I;
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fin2 = 0;
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if (opc & MO_BSWAP) {
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bswap1 = tcg_opc_bswap64_i(TCG_REG_P6, TCG_REG_R8, TCG_REG_R8);
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fin1 = tcg_opc_bswap64_i(TCG_REG_P0, data_reg, TCG_REG_R8);
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if (s_bits < MO_64) {
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int shift = 64 - (8 << s_bits);
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bswap2 = (opc & MO_SIGN ? OPC_EXTR_I11 : OPC_EXTR_U_I11);
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bswap2 = tcg_opc_i11(TCG_REG_P6, bswap2,
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TCG_REG_R8, TCG_REG_R8, shift, 63 - shift);
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fin2 = (opc & MO_SIGN ? OPC_EXTR_I11 : OPC_EXTR_U_I11);
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fin2 = tcg_opc_i11(TCG_REG_P0, fin2,
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data_reg, data_reg, shift, 63 - shift);
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}
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} else {
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fin1 = tcg_opc_ext_i(TCG_REG_P0, opc, data_reg, TCG_REG_R8);
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}
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tcg_out_bundle(s, mLX,
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desc = (uintptr_t *)qemu_ld_helpers[s_bits];
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func = desc[0];
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gp = desc[1];
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here = (uintptr_t)s->code_ptr;
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tcg_out_bundle(s, mlx,
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tcg_opc_mov_a(TCG_REG_P7, TCG_REG_R56, TCG_AREG0),
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tcg_opc_l2 ((tcg_target_long) qemu_ld_helpers[s_bits]),
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tcg_opc_x2 (TCG_REG_P7, OPC_MOVL_X2, TCG_REG_R2,
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(tcg_target_long) qemu_ld_helpers[s_bits]));
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tcg_out_bundle(s, MmI,
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tcg_opc_m3 (TCG_REG_P7, OPC_LD8_M3, TCG_REG_R3,
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TCG_REG_R2, 8),
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tcg_opc_l2 (here),
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tcg_opc_x2 (TCG_REG_P7, OPC_MOVL_X2, TCG_REG_R59, here));
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tcg_out_bundle(s, mLX,
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tcg_opc_a1 (TCG_REG_P6, OPC_ADD_A1, TCG_REG_R2,
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TCG_REG_R2, TCG_REG_R57),
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tcg_opc_i21(TCG_REG_P7, OPC_MOV_I21, TCG_REG_B6,
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TCG_REG_R3, 0));
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tcg_out_bundle(s, MmI,
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tcg_opc_l2 (gp),
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tcg_opc_x2 (TCG_REG_P7, OPC_MOVL_X2, TCG_REG_R1, gp));
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tcg_out_bundle(s, mmi,
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tcg_opc_m1 (TCG_REG_P6, opc_ld_m1[s_bits],
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TCG_REG_R8, TCG_REG_R2),
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tcg_opc_m1 (TCG_REG_P7, OPC_LD8_M1, TCG_REG_R1, TCG_REG_R2),
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bswap1);
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tcg_out_bundle(s, miB,
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tcg_opc_movi_a(TCG_REG_P7, TCG_REG_R58, mem_index),
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bswap2,
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tcg_opc_b5 (TCG_REG_P7, OPC_BR_CALL_SPTK_MANY_B5,
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TCG_REG_B0, TCG_REG_B6));
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tcg_out_bundle(s, miI,
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INSN_NOP_I);
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func -= (uintptr_t)s->code_ptr;
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tcg_out_bundle(s, mLX,
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INSN_NOP_M,
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INSN_NOP_I,
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tcg_opc_ext_i(TCG_REG_P0, opc, data_reg, TCG_REG_R8));
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tcg_opc_l4 (func >> 4),
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tcg_opc_x4 (TCG_REG_P7, OPC_BRL_CALL_SPNT_MANY_X4,
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TCG_REG_B0, func >> 4));
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/* Note that we always use LE helper functions, so the bswap insns
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here for the fast path also apply to the slow path. */
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tcg_out_bundle(s, (fin2 ? mII : miI),
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INSN_NOP_M,
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fin1,
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fin2 ? fin2 : INSN_NOP_I);
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}
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/* helper signature: helper_st_mmu(CPUState *env, target_ulong addr,
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uintxx_t val, int mmu_idx) */
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uintxx_t val, int mmu_idx, uintptr_t retaddr) */
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static const void * const qemu_st_helpers[4] = {
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helper_stb_mmu,
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helper_stw_mmu,
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helper_stl_mmu,
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helper_stq_mmu,
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helper_ret_stb_mmu,
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helper_le_stw_mmu,
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helper_le_stl_mmu,
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helper_le_stq_mmu,
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};
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static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
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@ -1717,56 +1727,64 @@ static inline void tcg_out_qemu_st(TCGContext *s, const TCGArg *args,
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static const uint64_t opc_st_m4[4] = {
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OPC_ST1_M4, OPC_ST2_M4, OPC_ST4_M4, OPC_ST8_M4
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};
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TCGReg addr_reg, data_reg, store_reg;
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TCGReg addr_reg, data_reg;
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int mem_index;
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uint64_t bswap1, bswap2;
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uint64_t pre1, pre2, *desc, func, gp, here;
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TCGMemOp s_bits;
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store_reg = data_reg = *args++;
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data_reg = *args++;
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addr_reg = *args++;
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mem_index = *args;
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s_bits = opc & MO_SIZE;
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bswap1 = bswap2 = INSN_NOP_I;
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/* Note that we always use LE helper functions, so the bswap insns
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that are here for the fast path also apply to the slow path,
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and move the data into the argument register. */
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pre2 = INSN_NOP_I;
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if (opc & MO_BSWAP) {
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store_reg = TCG_REG_R56;
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bswap1 = tcg_opc_bswap64_i(TCG_REG_P0, store_reg, data_reg);
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pre1 = tcg_opc_bswap64_i(TCG_REG_P0, TCG_REG_R58, data_reg);
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if (s_bits < MO_64) {
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int shift = 64 - (8 << s_bits);
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bswap2 = tcg_opc_i11(TCG_REG_P0, OPC_EXTR_U_I11,
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store_reg, store_reg, shift, 63 - shift);
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pre2 = tcg_opc_i11(TCG_REG_P0, OPC_EXTR_U_I11,
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TCG_REG_R58, TCG_REG_R58, shift, 63 - shift);
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}
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} else {
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/* Just move the data into place for the slow path. */
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pre1 = tcg_opc_ext_i(TCG_REG_P0, opc, TCG_REG_R58, data_reg);
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}
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tcg_out_qemu_tlb(s, addr_reg, s_bits,
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offsetof(CPUArchState, tlb_table[mem_index][0].addr_write),
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offsetof(CPUArchState, tlb_table[mem_index][0].addend),
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bswap1, bswap2);
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pre1, pre2);
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/* P6 is the fast path, and P7 the slow path */
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tcg_out_bundle(s, mLX,
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desc = (uintptr_t *)qemu_st_helpers[s_bits];
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func = desc[0];
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gp = desc[1];
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here = (uintptr_t)s->code_ptr;
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tcg_out_bundle(s, mlx,
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tcg_opc_mov_a(TCG_REG_P7, TCG_REG_R56, TCG_AREG0),
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tcg_opc_l2 ((tcg_target_long) qemu_st_helpers[s_bits]),
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tcg_opc_x2 (TCG_REG_P7, OPC_MOVL_X2, TCG_REG_R2,
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(tcg_target_long) qemu_st_helpers[s_bits]));
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tcg_out_bundle(s, MmI,
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tcg_opc_m3 (TCG_REG_P7, OPC_LD8_M3, TCG_REG_R3,
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TCG_REG_R2, 8),
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tcg_opc_l2 (here),
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tcg_opc_x2 (TCG_REG_P7, OPC_MOVL_X2, TCG_REG_R60, here));
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tcg_out_bundle(s, mLX,
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tcg_opc_a1 (TCG_REG_P6, OPC_ADD_A1, TCG_REG_R2,
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TCG_REG_R2, TCG_REG_R57),
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tcg_opc_i21(TCG_REG_P7, OPC_MOV_I21, TCG_REG_B6,
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TCG_REG_R3, 0));
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tcg_out_bundle(s, mii,
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tcg_opc_m1 (TCG_REG_P7, OPC_LD8_M1,
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TCG_REG_R1, TCG_REG_R2),
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tcg_opc_mov_a(TCG_REG_P7, TCG_REG_R58, data_reg),
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INSN_NOP_I);
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tcg_out_bundle(s, miB,
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tcg_opc_l2 (gp),
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tcg_opc_x2 (TCG_REG_P7, OPC_MOVL_X2, TCG_REG_R1, gp));
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tcg_out_bundle(s, mmi,
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tcg_opc_m4 (TCG_REG_P6, opc_st_m4[s_bits],
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store_reg, TCG_REG_R2),
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TCG_REG_R58, TCG_REG_R2),
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tcg_opc_movi_a(TCG_REG_P7, TCG_REG_R59, mem_index),
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tcg_opc_b5 (TCG_REG_P7, OPC_BR_CALL_SPTK_MANY_B5,
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TCG_REG_B0, TCG_REG_B6));
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INSN_NOP_I);
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func -= (uintptr_t)s->code_ptr;
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tcg_out_bundle(s, mLX,
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INSN_NOP_M,
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tcg_opc_l4 (func >> 4),
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tcg_opc_x4 (TCG_REG_P7, OPC_BRL_CALL_SPNT_MANY_X4,
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TCG_REG_B0, func >> 4));
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}
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#else /* !CONFIG_SOFTMMU */
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