python/qemu: Cleanup changes to ConsoleSocket
The changes to console_socket.py and machine.py are to cleanup for pylint and flake8. Signed-off-by: Robert Foley <robert.foley@linaro.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-Id: <20200717203041.9867-2-robert.foley@linaro.org> Message-Id: <20200724064509.331-15-alex.bennee@linaro.org>
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@ -1,12 +1,9 @@
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#!/usr/bin/env python3
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#
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# This python module implements a ConsoleSocket object which is
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# designed always drain the socket itself, and place
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# the bytes into a in memory buffer for later processing.
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#
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# Optionally a file path can be passed in and we will also
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# dump the characters to this file for debug.
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#
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"""
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QEMU Console Socket Module:
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This python module implements a ConsoleSocket object,
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which can drain a socket and optionally dump the bytes to file.
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"""
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# Copyright 2020 Linaro
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#
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# Authors:
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@ -15,20 +12,27 @@
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# This code is licensed under the GPL version 2 or later. See
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# the COPYING file in the top-level directory.
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#
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import asyncore
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import socket
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import threading
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import io
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import os
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import sys
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from collections import deque
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import time
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import traceback
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class ConsoleSocket(asyncore.dispatcher):
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"""
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ConsoleSocket represents a socket attached to a char device.
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Drains the socket and places the bytes into an in memory buffer
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for later processing.
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Optionally a file path can be passed in and we will also
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dump the characters to this file for debugging purposes.
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"""
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def __init__(self, address, file=None):
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self._recv_timeout_sec = 300
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self._sleep_time = 0.5
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self._buffer = deque()
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self._asyncore_thread = None
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self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
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@ -70,31 +74,28 @@ class ConsoleSocket(asyncore.dispatcher):
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def handle_read(self):
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"""process arriving characters into in memory _buffer"""
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try:
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data = asyncore.dispatcher.recv(self, 1)
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# latin1 is needed since there are some chars
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# we are receiving that cannot be encoded to utf-8
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# such as 0xe2, 0x80, 0xA6.
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string = data.decode("latin1")
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except:
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print("Exception seen.")
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traceback.print_exc()
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return
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data = asyncore.dispatcher.recv(self, 1)
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# latin1 is needed since there are some chars
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# we are receiving that cannot be encoded to utf-8
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# such as 0xe2, 0x80, 0xA6.
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string = data.decode("latin1")
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if self._logfile:
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self._logfile.write("{}".format(string))
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self._logfile.flush()
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for c in string:
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self._buffer.extend(c)
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def recv(self, n=1, sleep_delay_s=0.1):
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"""Return chars from in memory buffer"""
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def recv(self, buffer_size=1):
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"""Return chars from in memory buffer.
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Maintains the same API as socket.socket.recv.
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"""
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start_time = time.time()
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while len(self._buffer) < n:
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time.sleep(sleep_delay_s)
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while len(self._buffer) < buffer_size:
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time.sleep(self._sleep_time)
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elapsed_sec = time.time() - start_time
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if elapsed_sec > self._recv_timeout_sec:
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raise socket.timeout
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chars = ''.join([self._buffer.popleft() for i in range(n)])
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chars = ''.join([self._buffer.popleft() for i in range(buffer_size)])
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# We choose to use latin1 to remain consistent with
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# handle_read() and give back the same data as the user would
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# receive if they were reading directly from the
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@ -27,7 +27,7 @@ import socket
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import tempfile
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from typing import Optional, Type
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from types import TracebackType
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from qemu.console_socket import ConsoleSocket
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from . import console_socket
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from . import qmp
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@ -674,8 +674,9 @@ class QEMUMachine:
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"""
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if self._console_socket is None:
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if self._drain_console:
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self._console_socket = ConsoleSocket(self._console_address,
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file=self._console_log_path)
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self._console_socket = console_socket.ConsoleSocket(
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self._console_address,
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file=self._console_log_path)
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else:
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self._console_socket = socket.socket(socket.AF_UNIX,
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socket.SOCK_STREAM)
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@ -33,7 +33,7 @@ good-names=i,
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Run,
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_,
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fd,
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c,
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[VARIABLES]
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[STRING]
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