ps2: introduce PS2DeviceClass
This is in preparation for allowing the new PS2_KBD_DEVICE and PS2_MOUSE_DEVICE QOM types to reference the parent PS2_DEVICE device reset() function. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Acked-by: Helge Deller <deller@gmx.de> Message-Id: <20220624134109.881989-8-mark.cave-ayland@ilande.co.uk>
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@ -1283,6 +1283,7 @@ static const TypeInfo ps2_info = {
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.parent = TYPE_SYS_BUS_DEVICE,
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.parent = TYPE_SYS_BUS_DEVICE,
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.instance_size = sizeof(PS2State),
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.instance_size = sizeof(PS2State),
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.class_init = ps2_class_init,
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.class_init = ps2_class_init,
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.class_size = sizeof(PS2DeviceClass),
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.abstract = true
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.abstract = true
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};
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};
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@ -33,6 +33,10 @@
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#define PS2_MOUSE_BUTTON_SIDE 0x08
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#define PS2_MOUSE_BUTTON_SIDE 0x08
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#define PS2_MOUSE_BUTTON_EXTRA 0x10
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#define PS2_MOUSE_BUTTON_EXTRA 0x10
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struct PS2DeviceClass {
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SysBusDeviceClass parent_class;
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};
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/*
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/*
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* PS/2 buffer size. Keep 256 bytes for compatibility with
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* PS/2 buffer size. Keep 256 bytes for compatibility with
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* older QEMU versions.
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* older QEMU versions.
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@ -54,7 +58,7 @@ struct PS2State {
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};
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};
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#define TYPE_PS2_DEVICE "ps2-device"
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#define TYPE_PS2_DEVICE "ps2-device"
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OBJECT_DECLARE_SIMPLE_TYPE(PS2State, PS2_DEVICE)
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OBJECT_DECLARE_TYPE(PS2State, PS2DeviceClass, PS2_DEVICE)
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struct PS2KbdState {
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struct PS2KbdState {
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PS2State parent_obj;
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PS2State parent_obj;
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